Hero Discussion of the Day: Gyrocopter (December 15, 2011)
Gyrocopter
| Strength | Agility | Intelligence |
|---|---|---|
| 18 + 1.8 | 24 + 2.8 | 23 + 2.1 |
| Damage | Armor | Movespeed |
| 41 - 51 | 2.36 | 305 |
| Attack Range | Base Attack Time | Missile Speed |
| 375 | 1.7 | 3000 |
Rocket Barrage
Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 90 | 7.0 | N/A | 400 | 3 seconds | 10 dmg/rocket |
| 2 | 90 | 6.5 | N/A | 400 | 3 seconds | 13 dmg/rocket |
| 3 | 90 | 6.0 | N/A | 400 | 3 seconds | 16 dmg/rocket |
| 4 | 90 | 5.5 | N/A | 400 | 3 seconds | 19 dmg/rocket |
- The rockets can only hit units you have vision over.
- Damage type: magical
Homing Missile
The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missile can be destroyed by 3 attacks from a hero or tower.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 120 | 20 | 1050 | N/A | 2.5 seconds | Damage up to 100 and stun |
| 2 | 130 | 17 | 1050 | N/A | 2.5 seconds | Damage up to 200 and stun |
| 3 | 140 | 14 | 1050 | N/A | 2.5 seconds | Damage up to 300 and stun |
| 4 | 150 | 11 | 1050 | N/A | 2.5 seconds | Damage up to 400 and stun |
- Towers do half damage to the rocket.
- Enemy gains vision over the rocket 1 second after it starts moving.
- The crosshair over the target is visible to allies only.
- Damage type: magical
- Minimum damage is 50.
- Maximum of damage is reached when the rocket is 2000 units away from the point where it started
Flak Cannon
The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 50 | 20 | N/A | 800 | 3 attacks or 15 seconds | Each enemy in AoE takes damage |
| 2 | 50 | 20 | N/A | 800 | 4 attacks or 15 seconds | Each enemy in AoE takes damage |
| 3 | 50 | 20 | N/A | 800 | 5 attacks or 15 seconds | Each enemy in AoE takes damage |
| 4 | 50 | 20 | N/A | 800 | 6 attacks or 15 seconds | Each enemy in AoE takes damage |
- Your attack range is still limited to 375 range.
- Attack modifiers only work vs primary target.
Call Down
The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 125 | 55 | 1000 (Global*) | 400 | 2/3 seconds | Deals 250/100 (250/175*) damage and slows for 20%/50% |
| 2 | 125 | 50 | 1000 (Global*) | 400 | 2/3 seconds | Deals 300/150 (300/225*) damage and slows for 20%/50% |
| 3 | 125 | 45 | 1000 (Global*) | 400 | 2/3 seconds | Deals 350/200 (350/275*) damage and slows for 20%/50% |
- The effects and duration columns show: First rocket/second rocket
- The visual warning indicator is visible for allies only. The enemies can see the rockets fly out of you though.
- Damage type: magical
- Can be improved by Aghanim's Scepter (* shows the improved values)
Posted Dec 15, 2011, 3:40 PM UTC