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grimlock123

Hero Discussion of the Day: Lanaya (December 18, 2011)

Lanaya

StrengthAgilityIntelligence
18 + 2.123 + 2.720 + 2
DamageArmorMovespeed
53 - 594.22305
Attack RangeBase Attack TimeMissile Speed
1401.7900

Refraction

Manipulating psionic energy around herself grants Lanaya a mystical refraction of light that protects her from external harm and gives her bonus damage for a limited number of instances.

LevelMana CostCooldownCasting RangeAreaDurationEffects
17517N/AN/A2 instances or 17 seconds20 bonus damage, 2 Instances
27517N/AN/A3 instances or 17 seconds40 bonus damage, 3 Instances
37517N/AN/A4 instances or 17 seconds60 bonus damage, 4 Instances
47517N/AN/A5 instances or 17 seconds80 bonus damage, 5 Instances
  • Direct HP Removal does not trigger refraction.
  • The instance blocking and damage bonus are independent of each other.
  • The status buff might take a while to dissapear after the charges are gone.
  • Only instances of more than 5 damage (after all reductions) will remove a charge.

Meld

The art of Shakuras allows Lanaya to conceal herself at any time of the day and strike from the shadows with her armor-shredding blades. Deals bonus damage and reduces enemy armor for 10 seconds.

LevelMana CostCooldownCasting RangeAreaDurationEffects
1507N/AN/AInfinite (invisibility) / 10 seconds (armor reduction)50 damage, -2 armor
2507N/AN/AInfinite (invisibility) / 10 seconds (armor reduction)100 damage, -4 armor
3507N/AN/AInfinite (invisibility) / 10 seconds (armor reduction)150 damage, -6 armor
4507N/AN/AInfinite (invisibility) / 10 seconds (armor reduction)200 damage, -8 armor
  • Damage type: physical
  • Meld is broken by any action other than staying in position.
  • The bonus damage and armor reduction is only applied if Meld is broken by attacking a unit.
  • The armor debuffs don't stack with each other.
  • The invisibility comes from windwalk with a fadetime of 0.001 seconds.

Psi Blades Using her psionic powers, the Templar causes enemy units behind her target to feel the same pain as the target itself. This psionic power extends her attack range.

LevelMana CostCooldownCasting RangeAreaDurationEffects
1N/AN/AN/A80 (width)/295 (length)N/A40 Bonus Range, 320 Spill Range.
2N/AN/AN/A80 (width)/315 (length)N/A100 Bonus Range, 340 Spill Range.
3N/AN/AN/A80 (width)/335 (length)N/A160 Bonus Range, 360 Spill Range.
4N/AN/AN/A80 (width)/355 (length)N/A220 Bonus Range, 380 Spill Range.
  • Damage type: pure
  • Spill damage hits invisible units.
  • Attack effects (like orb effects and bash) will only will be applied to the main target.

Psionic Trap Creates psionic traps on ground. When triggered, it will slow units within 375 range by 50%.

LevelMana CostCooldownCasting RangeAreaDurationEffects
115112000N/AInfinite50% slow on activation, Max 5 Traps
215092000N/AInfinite50% slow on activation, Max 8 Traps
315072000N/AInfinite50% slow on activation, Max 11 Traps
  • Traps last indefinitely.
  • They have invisibility (2 seconds fade time), magic immunity and 100 HP at all levels.
  • They do not prevent Neutrals spawning.
  • Traps have 400/400 vision range.
  • When a Trap is placed, it is added to your selection.

Trap

Releases the energy stored from the nearest trap.

LevelMana CostCooldownCasting RangeAreaDurationEffects
00.511N/A3755 seconds50% slow on activation

Posted Dec 18, 2011, 4:08 PM UTC · edited

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