Vive Pro 2 does not support SteamVR Motion Smoothing
Vive Pro 2 does not support SteamVR Motion Smoothing as discovered in reviews that came out.
Apparently it uses the same vive method as the vive cosmos headset, and everyone had the worst things to say about the vive native smoothing method cosmos-wise.
Any ideas, comments or insight please? I feel that this is very significant as even a 3090 will not drive higher res anywhere close to 120hz on this headset.
Posted May 27, 2021, 7:24 PM UTC
That fucking sucks, I constantly use forced motion smoothing on my index. For a lot of experiences where you don’t move much or they’re competitive and you don’t care about pure immersion, I think it works really well.
Motion smoothing screws up several games, I never use it
Not to me, in Pavlov I play with 60 motion smoothed to 120. I don't care about artifacts, I hate stuttering of any kind or inconsistent frame rates.
You're thinking of reprojection, as opposed to motion smoothing. Two different things, working together.
Also wtf. Unless you have a 1060 why do you need to reproject Pavlov?
I have a 3070 and can't get good frames in pavlov, it plays fine though with motion smoothing
No, don't correct me and then be wrong. I enable forced motion smoothing on 120hz.
I guess you haven't played Pavlov, that's like saying "why does this alyx mod run worse, it's just Alyx?"
Huh, what kind of system are you using that makes the Index get stuttering at 120Hz in Pavlov? I first played Plavlov on my Index using an 5700 XT and it handled 120Hz really well. Grenades would make me drop into synthetic frames, though.
Once I jumped to my 2080 Ti, it did it perfectly. Now that I am on my 3090, I might even be able to push it to 144Hz. Haven't tried, as I don't play it much anymore. But, pavlov seems to be very light weight to me.
It's certain servers and game modes. Some modes are 144 locked and some are around 75 on a 3070
Custom maps, 144% SS, and large player servers
Apologies for being ignorant. How does one do that?
Is that where in SteamVR, you select 120Hz, then under motion smoothing select "Fixed" and set 120Hz predictive rate?
I think I might be of the same opinion where I hate stuttering/jitters/jumps and will tolerate the occasional motion artifact.
Fixed or where it says motion smoothing you say always on. You do it per app usually in its video settings.
same here.
Same
It does, but with res this high you really need it.
Me too
It works great for sim racing where you spend most the time looking ahead into the distance so you don't really see any artifacting due to how gradual the smoothing/warping is compared to say looking left or right with shit flying past quickly.
The reason you don’t see many artifacts is it’s not doing much. Reprojection is designed to compensate for dropped frames and sensor latency. Racing should have little of either.
It’s typically best to race with no motion smoothing and with graphics settings and refresh set so you can maintain framerate. Motion smoothing is consuming performance while providing little benefit.
That's what I'm thinking, for msfs2020 it's the only way to run for example
Ets2/ATS still reprojects a lot in cities
This is the last candle on the poop-cake that are the latest news.
[removed]