Hero Discussion of the Day: Lycanthrope (December 23 2011)
Lycanthrope
| Strength | Agility | Intelligence |
|---|---|---|
| 22 + 2.75 | 16 + 1.9 | 15 + 1.55 |
| Damage | Armor | Movespeed |
| 53 - 57 | 1.24 | 305 |
| Attack Range | Base Attack Time | Missile Speed |
| 128 | 1.7 | N/A |
Summon Wolves
Summons 2 Spirit Wolves to fight the Lycanthrope's enemies.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 125 | 30 | N/A | N/A | 55 second | Summons 2 weak wolves. |
| 2 | 125 | 30 | N/A | N/A | 55 second | Summons 2 wolves that have Critical Strike |
| 3 | 125 | 30 | N/A | N/A | 55 second | Summons 2 strong wolves that have Critical Strike |
| 4 | 125 | 30 | N/A | N/A | 55 second | Summons 2 very strong wolves that have Critical Strike and Permanent Invisibility |
- If wolves are summoned during the duration of Howl, they will receive the damage bonus until the duration is up.
Howl
An eerie loud howl grants an inner strength to all player controlled units.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 15 | 50 | None | Global | 12 Seconds | Adds 20 damage to heroes; 4 damage to units |
| 2 | 20 | 45 | None | Global | 12 Seconds | Adds 30 damage to heroes; 8 damage to units |
| 3 | 25 | 40 | None | Global | 12 Seconds | Adds 40 damage to heroes; 12 damage to units |
| 4 | 30 | 35 | None | Global | 12 Seconds | Adds 50 damage to heroes; 16 damage to units |
- Affects all allied player-controlled units, not just those under Lycanthrope's control.
Feral Impulse
Increases attack damage and speed of the Lycanthrope and his units.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | N/A | N/A | N/A | 900 | N/A | 15% damage increase, 15% attack speed increase |
| 2 | N/A | N/A | N/A | 900 | N/A | 20% damage increase, 20% attack speed increase |
| 3 | N/A | N/A | N/A | 900 | N/A | 25% damage increase, 25% attack speed increase |
| 4 | N/A | N/A | N/A | 900 | N/A | 30% damage increase, 30% attack speed increase |
- Affects all units under the Lycanthrope's control, not just himself and his wolves.
Shapeshift
A Full Moon curdles the blood of the Lycanthropy. He transforms into a Wolf with extra hit points, Critical Strike, and increased attack speed. This gives him and his units the ability to move at a constant maximum speed and not be slowed.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 100 | 100 | N/A | Global | 18 seconds | 100 bonus hit points |
| 2 | 100 | 070 | N/A | Global | 18 seconds | 200 bonus hit points |
| 3 | 100 | 040 | N/A | Global | 18 seconds | 300 bonus hit points |
- Cannot be slowed by any spell, including Purge.
- If hexed, Lycanthrope continues to move at maximum movespeed.
- Lycanthrope's collision size is lowered in this state.
- While in this state, Lycanthrope has a Base Attack Time of 1.5 seconds, and a 1800/1800 sight range.
Critical Strike
Gives a 30% chance to deal 1.7 times your normal damage.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | N/A | N/A | N/A | N/A | N/A | Gives a 30% chance to deal 1.7 times your normal damage |
Posted Dec 23, 2011, 12:52 PM UTC
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