Too much windfury right now?

Discussion

Anyone else feel like there's too many windfury minions now? The quillboars doubled the number of windfury minions in the game, and with them being in every lobby it feels inevitable you run into mega-windfury at some point every game. Mega-windfury feels very uninteractive for bg's and incredibly punishing when attacking first. The "who goes first" coin flip often decides not only who wins, but if you're getting lethaled when mega-windfury wins the flip.

Posted May 31, 2021, 8:33 PM UTC

489
SnussZ•

Right now? Yea, there is a good amount. In a couple weeks/months when quilboars aren’t in every game it won’t be so bad I don’t think.

40
_RayFinkle_OP•

I hope you're right. It just feels a little oppressive at the moment. Imo, not every windfury minion needs to get mega-windfury when golden (Bristleback Knight comes to mind).

9
FaunKeH•

Agree that Quil rotation will help. But I would prefer if they either:

  1. Reverted Bonker nerfs and removed windfury, or

  2. Remove one of the three bloated keywords on Bristleback Knight, ideally windfury

16
SiLKYzerg•

Really they can just remove the initial divine shield and make it only have it when frenzied and the card will be fine.

14
Dafunkk•

Get rid of amalgam as well

8
gbom:Deathwing:•

RDU has said it a few times and I agree; they should have rotations for Amalg/spore/menagerie things (I'm not so sure about the menagerie things) to spice the game up a bit. Granted once boar are rotating thereshould be a fair few differences between games, but I would like games where the final comps DON'T use DSP Amalg.

11
jhgriches•

Mega windfury drives me crazy. Clearing half your board with one minion? Check. Pfff.

2
Stuck1nARutt•

I mean, I'm not disagreeing with you, but isn't that the whole point of BG? Whoever has more minions that can 2-for-1 or 3-for-1 is going to win?

A DSMW minion might clear 3-4 of your minions, sure, but if he has a super large minion without DS or MW that minion might do the same, just slower, and when your minions run into his.

0
Kopfballer•

It's not just about loosing a fight, it is also about how much damage you take.

If someone has a huge vanilla minion, it will maybe kill one of your units when it attacks, but still your minons will also get a chance to kill his weaker minions, reducing the damage taken by a lot. For example nearly every board has a Brann/Lightfang/Charly/Boar that usually doesnt have many stats and gets killed during the fight.

A huge Mega-WF minon that gets to attack 4 times will lead to you getting hit for 30+ as his whole board will probably survive.

1