Make the Fermented Spider Eye more consistent.
As it stands, the Fermented Spider Eye, while useful, is kind of limited. Not only does it not work on all potions, but its effects could be seen as confusing or inconsistent to some. It's supposed to turn positive potions into negative ones, so I thought I would expand on that idea. Not only would these new potions spice up survival, but they may also be helpful for mapmakers, redstoners, and the like.
| ORIGINAL POTION | CORRUPTED VERSION | STATUS | EFFECTS |
|---|---|---|---|
| Potion of Swiftness | Potion of Slowness | Slowness 1:30 | Slows movement speed by 20% |
| Potion of Leaping | Potion of Encumbering | Encumbrance 0:50 | Decreases jump height by half a block |
| Potion of Healing | Potion of Harming | Instant Damage | Deals 3 hearts of damage |
| Potion of Water Breathing | Potion of Asphyxiation | Asphyxiation 3:00 | Increases drowning speed and drowning/suffocationdamage by 50% |
| Potion of Fire Resistance | Potion of Flammability | Flammability 2:30 | Increases damage taken from fire by 50% |
| Potion of Night Vision | Potion of Invisibility | Invisibility 3:00 | Makes the user invisible |
| Potion of Strength | Potion of Weakness | Weakness 1:30 | Decreases melee damage by 2 hearts |
| Potion of Regeneration | Potion of Poison | Poison 0:45 | Decreases health by 1/2 a heart every 1.25 seconds |
| Potion of the Turtle Master | Potion of the Ocelot | Swiftness IV 0:20 and Vulnerability II 0:20 | Increases movement speed by 80% and damage taken by 40% |
| Potion of Slow Falling | Potion of Density | Quick Falling 2:00 | Falling is much quicker and you take 25% more fall damage |
NOTE: The Fermented Spider Eye now no longer turns Water Bottles into Potions of Weakness, nor does it turn Potions of Poison into Potions of Harming. These do not fit with its purpose, which is turning positive potions into negative ones.
If you have any suggestions on how to improve this idea, I'd like to hear them in the comments.
Posted Jun 7, 2021, 12:00 PM UTC · edited