Some ideas for Elder Scrolls VI

I love skyrim but just have some ideas that would be I think would be great in the next game.

Mount and Blade style combat. Not just hitting people while riding a horse, but being able to lead a troop of 40 or 50 soldiers and duking it out with other bands of bandits, Imperials, or Thalmor. Have it affect the gameworld dynamics, but in a way that allows you to completely ignore this aspect of the game and go solo if you want.

More ocean and island quests. I think it would be fun to be able to buy/rent a ship and be able to sail to islands or just around for fun. Finding hidden islands with caves full of treasure, ship-based combat, making your own crew, or being able to raid villages.

Diveristy of areas. Being a level 50 and killing giants with one hit on master difficulty isn't very fun. Different areas should kick more ass and have different type of soliders and factions.

More choice. Less unkillable characters, more dialogue options, more choice in narrative. If they implemented old school text dialogue instead of voice acting, that would be a step forward, letting them write more dialogue without having to worry about putting voices to it all.

More contradicting groups to join. I was happy with choosing stormcloak or imperial, but that's it? No opposers to the Dark Brotherhood or Theives Guild?

More spec ops missions. I love the one quest when you intercept the courier, but why stop there? Why not sabotaging, spying, or undercover things?

These are just some ideas I thought would be a great addition to the next game or something.

Posted Dec 29, 2011, 5:21 AM UTC

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