Dungeons too easy? [SPOILERS]
I felt like the dungeons in this game were quite simple. In fact, the hardest part about them was fitting in the puzzle piece at the end. There was not a whole lot to them, no scratch your head in confusion, let's take this from the top type deal... Obviously, I'm not expecting a Water Temple, but the dungeons in this game in my opinion were quite easy. Not that I'm saying I didn't consult Fi a lot of the times, because I did, but if there were more moments like the bokoblin rush at the end of the game and in the Skyloft Temple, where things were physically challenging, the game would have been that much better.
Posted Dec 29, 2011, 6:03 AM UTC
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