[D&D]So I'm introducing werewolves into my storyline.
Unfortunatly i think everyone is going to think im stealing from skyrim. but ive had this story line for a hot minute. Theres a group of paladins that were not given the divine health (some of that DM exception) and are werewolves by birth out to destroy all undead (the undead play a large villian role in this game). but i feel that my players are gonna feel a little bit of skyrim influence. Any tips on what i can do to not make it seem so "the circle" ish. my plan is to just tell them its not related and go with it but i think theyll want to be dovahkiin
Posted Dec 29, 2011, 7:10 AM UTC
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