A bit of a shameful question but what file type should my assets be?
I want to reduce space usage for my game and i've seen game assets be stored as .tex files or whatnot other crazy stuff, and frankly , I was just using PNGs. Any idea to make the game size smaller preferably without losing quality? What's even the point of having files like .KEK? It's something I have overlooked for so long.
Posted Jun 8, 2021, 1:39 AM UTC
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