notehpOP•

For Explanation: three MKIII belt (capacity of 30 items/s) loops carry eight different materials each to service all the assemblers. This is done by using MKII sorters to insert/remove materials with a frequency of 3 items/s; so theoretically there is still room for two more materials per belt.

A few materials such as charged accumulators that are only used by one assembler are fed directly where I felt like it.

This has one issue though: Brownouts cause the MKII sorters to get out of sync which results in items inserted at a different frequency causing over saturation (see third image: inner most belt full of copper).

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fuckmarkfromv•

But does it work well?

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notehpOP•

Even with brownouts now and then it never stopped working. It's definitely not the most efficient production, but it produces absolutely everything and so far I always had more than enough construction material. Haven't done massive expansions yet though. Next step is to add chests for excessive buffering of products and ILSs to make everything available galactic wide; then I'll see if production rate is sufficient for serious business.

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