Clearing up Mario 64 DS misconceptions

https://www.youtube.com/playlist?list=PLqJobNBiW97n72RfG06LVG02YUkReVBqL
To clear up all misconceptions in regards to the subject of Mario 64 DS being built from scratch, this Youtube playlist showcases undeniable proof that Mario 64 DS is in-fact not built from scratch, but built off the original main-frame.

The second video on the list "Can you beat Mario 64 and Mario 64 DS at the same time?" shows how this dedicated gamer can beat both games as they are set in-sync as one, with only the DS version differentiating when additional content comes into the equation. If one was built from scratch nobody would be able to play both games and beat every boss from beginning to end in-sync at the same exact time. It's physically impossible for anyone to build a game bigger than the original Mario 64 from scratch, and if this was the case the games would not play together perfectly as one. With contractual game and system dead-lines Nintendo does not wait for their employees to rebuild something that already exists and can be simply ported as proven by Super Mario 64 DSi hacks to such a finite exactness that is not humanly possible to rebuild from scratch, showing the inner files are the same.

For those that believe that Super Mario 64 DS is built from scratch, this should clear up ALL misconceptions, lies, debates, and rumors being spread by uneducated children.

Posted Jun 12, 2021, 7:25 AM UTC

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forcedintegrity•

Your second video proves that your assumption is false. The maps have been ported over, but the mechanics have not, as he never is able to align both games naturally.

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[deleted]•

First off, that is merely an opinion, and your opinion alone. The fact of the matter is, that anyone who knows the inner workings of Nintendo Japan, understands that the developers themselves are under strict contractual deadlines. Under these strict deadlines no Nintendo developer in their right mind would waste the time to port over a small portion of the game and rebuild the entirety of it from the ground up, when they can simply save time/meet the deadline by porting over the entire game and building off it from there.

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forcedintegrity•

This is not opinion. I’m a developer myself and I can assure you that building something from scratch is always easier than modifying existing code to work on different hardware.

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[deleted]•

[deleted]

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forcedintegrity•

なるほど、任天堂株式会社の京都本社に詰めていますので、宮本さんに宜しくを伝えください。

1