What is your opinion on some tiered weapons being different than the bunch?
The most obvious examples of this would be how the tiered bows go from T5 having 1 shot -> T6 having 2 shots -> T7 having 1 shot -> t8+ having 3 shots. Another prime example is how old T6 dagger had a boosted fire rate.
Obviously some weapon tiers such as sword and staves would be awkward or hard to think of unique quirks for fun or interesting traits.
Should Deca consider having more tiered weapons having unique quirks or should all tiered weapons be just pure upgrades from one another?
Posted Jun 17, 2021, 10:21 PM UTC
It makes sense to make them consistent but I do miss maxing out dex with my obby dag and watching the unmoving line of shots.
The best thing was the original cleg. That thing was a laser.