I do not like some of the changes being made, specifically Furia nerfs.

CHAT

https://www.paladins.com/news/genlock-update-notes

They already nerfed Exterminate, which was valid. It was basically a delete button.

But now they are nerfing the everloving shit out her. Solar blessing now doesn't heal for nearly as much, and you can't get as many of them out there. They nerfed her damage and now nerf her healing. This is a champion with limited mobility (a single use backwards shoot isn't GOOD mobility, but can be useful). They are buffing caut and nerfing her heals, too?

Honestly, this removes her total viability. She was more than just good, she was FUN, which is what is most important, imo. If they only nerfed solar blessing, I'd be okay, but now she's borderline useless as either a solo healer or a damage healer.

Another nerf I'm upset about Is Dredge. They are nerfing his healing card, while buffing Caut. Why? His Harpoon heal was one of the only ways he had to duel flanks, and they are buffing Maeve, a champ he's (at least I am while playing him) significantly weak to. This is an insult to his viability and sustain for people who don't just broadspam the point, and actually play him with something that isn't the noob trap that is Scuttle/Deft hands. They are also making Blast Shields and Haven one thing, which is another slight to Dredge. As an effective Dredge, you force your enemies to buy blast shields, taking up an item slot that would otherwise make them more aggressive. Now they get to just diminish both your direct damage Harpoons and your bombs. Dredge is one of my favorites because he isn't a 'haha gun go brrrrrr' champ. Sure some people spam him brainlessly, but are they really that effective with pure spam? No, they get targeted and taken out, or they get ignored and don't actually add any value to their team.

I'm really happy to see the buffs to Torvald. Not much to say other than he still needs.a rework, but this is at least an acknowledgement that he's been ignored.

I like the changes made to Atlas, hopefully he'll see some more play while also not having the most broken shield.

Did Koga actually need a fucking buff? Haha gun go brrrr™ Now with more damage

Grohk was obviously going to get a nerf, and for good reason. Totems were made super OP. His overall rework is useful, but now toned down from 'absolute god' to 'really solid'

Posted Jun 25, 2021, 1:57 AM UTC · edited

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BlazIn4kills:Buck: is that a sterile bandage? :Buck:•

You're overthinking things pretty hard. In the grand scheme of things Maeve being slightly stronger isn't going to kill dredge. Dredge heal card will still be good nerfed and he isnt designed to be an anti flank anyway. Exterminate never should've been buffed in the first place and her ult has always been her strength. Furia shouldn't even be a viable main healer imo just let her be an off healer. And koga is arguably the worst character in the game right now.

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nonmormonutahn:Dredge: Dredge•

The dredge card needed a nerf, coming from a dredge main. 50% life steal (practically since it healed for 400) paired with hurl made his very difficult to deal with and very frustrating. Now this will force people to actually use his main fire instead of spamming harpoon on hurl.

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Solid_State_DriverOP:Dredge: :Furia: :Raum: •

Harpoon doesn't apply caut/wrecker/bulldozer and requires line of sight, plenty of reason to fire primary. Especially when caut reduces the self heal significantly over the course of the game

1
nonmormonutahn:Dredge: Dredge•

You would think that, but plenty of dredges just spam harpoon and never use their primary. I has one today. I tried to explain that to him and he basically told me, "well I don't need to buy caut then. Lian already has it". This change will force those players to change the way they play. In most load outs his harpoon heal isn't in it since he gets much more value out of the heal while standing next to his portal.

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-Enever-:Grohk: Gave Grohk simultaneous CDs on Totems! :Grohk:•

The beam still has 2K hps tho...

4
hellozee54yummy bullets•

Furia beams are not slowed by 30% and furia has more control over it, this is a buff as you can use the beam offensively with solar blessings now. If you can time it properly it would become exterminate lite too. SB Furia is actually viable now as a solo healer.

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Former-Bowl904•

Never actually thought of it that way. Like, stopping it on an enemy? That's a neat trick. Thanks)

1
Gekko-Bitch:Pip::support::Io: I main furries•

I mean, her most conssisstent talent that was almost always used for healing is still a thing. Her healing with solar blessing is slightly nerfed to balance the whole part of you being able to controll where it goes. Also people were complaining about exterminate even after the first buff so it makes sense to nerf it harder

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BasedWinduXII•

Koga got buffed?

IM ALREADY A NIGHTMARE WITH HIM

NOW IM GONNA BE NIGHTMARE+

...but seriously Furia was my favorite healer and they keep fuckin nerfing her for some reason; I hate it

2
Blurgas:Grover: Grover + lvl3 Deft Hands = Win•

His SMG damage is going up by 2 points

2
TheSparklyDude:Torvald: Torvald•

2 points of damage per shot on a gun that fires 4 times in .1 second. That's an additional 80 damage per second my dude assuming you hit every shot

2
BasedWinduXII•

SMGS BOUTA GO BRRRRRR

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TheSparklyDude:Torvald: Torvald•

Yee

1
XRynerX•

I don't know chief, being able to manually stop the beam can make it a great talent under certain maps.

The problem with her beam is that once someone touches it, it imediatly stops, so your healing beam always ended up being wasted by ally accidently walking into it, then imediatly going out of it to waste all of that healing.

Now you can throw the beam in those corridors and have it to either zone out the enemy or heal those who are going to take dmg, the beam size card will get some value out of this new talent.

2
ThXnDiEaGaIn:Mal_Damba: "My snek likes you!" :Skye: 🍑•

They nerfed furia to indirectly nerf yagorath

New solar blessing isn't as bad as you're saying....it just needs a bit more skill and getting used to than the previous one while you're more probably to land your solar blessing now as you can legit stop it yourself on point

Dredge was better at zoning than anti flanking tbh....You can buy some veteran now with the max health card instead for some sustain but i dont really play dredge so i cannot speak much

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Former-Bowl904•

ok, but, isn't it why he has a teleport? You know, to get THE HELL OUT OF THE WAY? I mean, really, they nerfed his sustain, yes, but for me, it's a plus. He has a lot of it with the right loadout(heal from teleport, plus harpoon, plus shields if you get low), so it's just going to make him a bit harder to play. And, also, with caut buff, all of the flank's sustain, also gets nerfed, don't forget that.

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Former-Bowl904•

Koga does need buffs, if not a slight rework to his stance swap. His claws at base, are useless, anyone can tell you that. Buff to his SMG's is a good start, in my opinion. And I do hope that they will consider buffing him more. He's a fun champion to play with, and can also be quite punishing, if played wrong.

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