Gadgets questions
Have created a hero that primarily uses Gadgets, and wanted to clarify a few things - the books are surprisingly unclear about everything that can be done with them, and... oi. They can be surprisingly gamebreaking if not handled correctly.
Character has 3 primary Gadgets, all with the 'Arsenal' extra. Each of these Gadgets serve a different purpose (a gauntlet on each arm, and a set of armor).
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Am I correct that, on creation, I should treat each of these as their own Power? i.e. each Gadget can have its own Powers+Extras+Limits?
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Each Gadget has multiple functions (e.g. one gauntlet has a 'Blast' and a 'Strike' power) - since these are defined at construction, can I treat swapping between the modes as though I had a version of the Instant extra?
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Does a Gadget that has an innate DR (based on its construction materials) stack with a Resistance (Damage) power that the gadget has?
Posted Jul 1, 2021, 12:04 AM UTC