Deathbringer Changes Ideas
here are a few ideas for some changes for the deathbringer i dont think the deathbringer is a bad unit i actually think he is pretty nice but i feel like these changes will help him out and make him a bit more loved and unique
Change 1:give him some lifesteal simple
Change 2: bloodlust is an ability that isnt really an ability but more so of a passive every kill the deathbringer gets he gains 30 max hp heals 50 hp and get 10 damage very simple yet powerful and makes the deathbringer a scaling unit a unit that gets better as the battle goes on longer and he survives longer
Change 3:Deaths Harvest is an ability where the deathbringer will stomp the ground and create a hole to hell the hole should have skulls flying out of it as a visual effect not do anything enemies who were standing in the area were the hole was created will take some damage and will have the void monarch red fire effect status thing on them while the hole is still there any enemies who touch or are nearby the hole get a slow effect and a damage over time effect and finally the hole should last 6 seconds before disappearing
those were my ideas for the deathbringer hope you liked them have a good day!
Posted Jul 1, 2021, 12:24 AM UTC · edited