Symmetra rework concept

Fan Content

Symmetra: 200hp/225shields

Ability 1: Teleporter- transports allies and deployables between location

Ability 2: Sentry turrets- summon up to 3 turrets that activate small low hp barriers and dmg enemies inside like usual, when these turrets are near each other the size and hp of the barrier is increased and the turrets attack range will match its size

Ability 3: photon barrier- place a barrier over 1 ally, same as Zarya however when the barrier expires or breaks it explodes giving allies a burst of shield hp within range

Ultimate: Dharmic pillars- she places 4 pillars and in between them enemies that pass through take damage, the pillars act as a barrier for enemy fire. Allies inside take 10% reduces damage

Posted Jul 6, 2021, 7:48 PM UTC

08
bottle_O_peeJunkrat•

For the love of all that is holy stop trying to make symmeta worse! She's been through enough

3
Exodia217•

Personally I think teleport should be an ability that can cleanse damage over time abilities like ashe dynamite

3
Ialeppo•

Ability 3 is literally prepatch brig but better basically

1
Comfortable-Let-1024OP•

Brigg was basically 1.0 symm but better šŸ˜‚šŸ˜‚šŸ˜‚

-1
Farstayyy•

That's what happens, when we don't have new content. People are going crazy. This concept is bad btw.

1
Comfortable-Let-1024OP•

I’m glad you feel that way ā¤ļø

2
ZeDragon7Genji•

Please no, not a 425 hp dps with more than half hp regen and already annoying with the turrets

1
Comfortable-Let-1024OP•

This is ofcourse going to be including dps nerfs and swapping her to tank or maybe decreasing the hp too and placing her in supp lol

0