Elemental Well Mods are Actually Amazing
Video Link: https://youtu.be/0xMQQacU53o
Hey guys, it is Legend of Kage and today I am bringing a different type of guide. Instead of going in detail mods I am using in my builds I am going to cover them in depth here then just do the quick overview during any build guides. Video above will show gameplay footage of how each mod works.
Basics
First thing to note is that when you pick up a well whether you have a mod or not you can get ability energy for your lowest ability or all abilities if it matches your subclass. This is roughly 10% ability energy. There are two types of Elemental Well Mods. Generators and Gatherers. Generators simply help you generate Elemental wells and Gatherers do something once the well is picked up.
Neutral Mods
I will be starting with the neutral mods that can be slotted on any element.
· Elemental Charge: This mod allows you to become charged with Light. If your subclass matches the well then you gain 2 stacks of Charged with Light. Pretty Simple.
· Elemental Armaments: Weapon takedowns that match your subclass element have an escalating chance to spawn a well. This is a RNG chance of creating a well. I have seen this spawn at 6-9 kills. There are better and more consistent ways to create wells.
· Elemental Light: Killing a combatant will spawn a well if it matches your super. This does have an Internal Cooldown that limits the viability of this mod.
· Elemental Ordnance: Killing a combatant with a grenade ability. This again suffers from the ICD and can usually only spawn one well per grenade.
· Font of Might: Picking up a well that matches your subclass element grants a 10% damage bonus to matching weapons. Does not stack with other damage buffs.
· Font of Wisdom: Picking up a matching well maxes your intellect for 30 seconds.
· Shieldcrash Wellmaker: Breaking a shield with a matching element type creates a well of that type.
Arc Mods
· Overload Wellmaker: Creates 2 Arc wells when finishing an enemy. Extremely useful to spam wells.
· Well of Ions: Gives a 30% buff to your next melee after picking up an Arc well. Useful for builds such as Liar's Handshake hunter or Knockout Titan.
Solar Mods
· Explosive Wellmaker: Creates a Solar well when you get a multi kill with explosive damage. This includes Grenade Launchers, Rocket Launchers, Dragon/Firefly, Grenade abilities, certain supers and melees, and exotics such as 1k and Xenophage. Another great generator mod.
· Well of Life: Picking up a Solar well gives 10 secs of slow consistent healing. Another amazing mod for survivability.
Void Mods
· Reaping Wellmaker: Creates a void well on your next kill after using a class ability. Great on hunters who can easily spam their class ability.
· Well of Tenacity: Grants damage reduction when picking up a void well for 10 seconds.
Pretty simple stuff here and I hope you guys enjoyed. As I said this is mainly to point players to when they want examples of how mods work. I will be continuing with another build next week then going into another set of mods. I hope you guys have a great day and I will see you next time.
Posted Jul 7, 2021, 1:31 PM UTC