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Hero Discussion of the Day: Tidehunter (January 22, 2012)

Tidehunter was last discussed on September 26.

Tidehunter

Tidehunter is a melee Strength hero, who have the abilities decreasing the attack power of foes against him and his allies and very useful initiating skills. He also has nice Strength growth each level, wich allows him to be on the edge of the battle. Tidehunter can play multiple roles in team, which include tank, initiator or ganker.

Lore:

The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders' shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Diaspora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea.

StrengthAgilityIntelligence
22+315+1.516+1.7
DamageArmorMovespeed
47-533.1310
Attack RangeBase Attack TimeMissile Speed
Melee1.7Instant
Video OverviewIconFan art

Gush

Summons a gush of water to damage an enemy unit, reducing their movement speed and armor. Lasts 4 seconds.

LevelMana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
112012700N/A4 secondsEnemy unitsDeals 110 damage, slows movement speed by 40% and reduces armor by 2
212012700N/A4 secondsEnemy unitsDeals 160 damage, slows movement speed by 40% and reduces armor by 3
312012700N/A4 secondsEnemy unitsDeals 210 damage, slows movement speed by 40% and reduces armor by 4
412012700N/A4 secondsEnemy unitsDeals 260 damage, slows movement speed by 40% and reduces armor by 5
  • Damage type: magical

Kraken Shell

Creates a thick armor shell that reduces physical damage and removes negative buffs when damage received reaches a critical threshold. Kraken Shell does not stack with items that provide Damage Block.

LevelMana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
1N/AN/AN/AN/AN/AEnemy UnitsReduces damage received by 7 and removes negative buffs every time 600 damage is taken.
2N/AN/AN/AN/AN/AEnemy UnitsReduces damage received by 14 and removes negative buffs every time 600 damage is taken.
3N/AN/AN/AN/AN/AEnemy UnitsReduces damage received by 21 and removes negative buffs every time 600 damage is taken.
4N/AN/AN/AN/AN/AEnemy UnitsReduces damage received by 28 and removes negative buffs every time 600 damage is taken.
  • Does not prevent magical damage
  • Only damage from player owned sources is counted towards buff removal.
  • Damage counter for buff removal resets when you don't take player based damage for 6 seconds.

Anchor Smash

Tidehunter swings his mighty anchor to damage nearby enemies and reduce their base attack damage.

LevelMana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
1307 secondsN/A4006 secondsEnemy units75 damage, 40% attack damage reduction
2406 secondsN/A4006 secondsEnemy units125 damage, 40% attack damage reduction
3505 secondsN/A4006 secondsEnemy units175 damage, 40% attack damage reduction
4604 secondsN/A4006 secondsEnemy units225 damage, 40% attack damage reduction
  • Damage type: physical

Ravage

Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.

LevelMana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
1150150N/A8251.5 secondsEnemy unitsDeals 250 damage and stuns for 1.5 seconds
2225150N/A9251.8 secondsEnemy unitsDeals 350 damage and stuns for 1.8 seconds
3325150N/A10252.25 secondsEnemy unitsDeals 450 damage and stuns for 2.25 seconds
  • Damage type: magical
  • Hit units will fly for 0.52 seconds before the real stun is applied.
  • Full damage and stun are dealt to invisible units.
  • Ravage waves move outwards at a speed of 900.

If you're new to the Leviathan, check out Piejonk's guide to Tide.

As always, check out yesterday's discussion of Dark Seer or the (almost) complete HDotD archives.

Posted Jan 22, 2012, 5:21 PM UTC

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