Just a simple idea for Questlock nerf. I'm 0% sure it hasn't been mentioned.

Meme
Just a simple idea for Questlock nerf. I'm 0% sure it hasn't been mentioned.

Posted Aug 19, 2021, 1:41 PM UTC

08
UncompetitiveWater•

Yeah I'm pretty sure this is not an original suggestion for a nerf as I saw the exact suggestion several times in the past few days.

3
Munrot07•

This suggestion is literally on the front page xD

3
Maxfunky•

Guys, what if we make it so that the battle cry from blightborn Tamsin damages both players?

2
cibucehparg•

It has been mentioned, and it probably just kills the card. Would prefer a tweak on the quest requirements (increase the required damage) to make harder to pull it off early on (thus forcing Questlock into a more control archetype).

2
robin1334•

I would make it all non-fatigue damage is dealt to your opponent.

This way control decks have a fighting chance outside: praying you have mutanus in your hand

0
cibucehparg•

all non-fatigue damage is dealt to your opponent.

Only attrition decks would theoritically profit from that change. But not all control decks are attrition decks. Big Warrior is a control deck with a clear wincon (get big minions out), and not just trying to "not lose" (though the deck has disappeared after Dimensional Ripper rotated).

Devs have specifically said they don't want attrition decks (like Barrens Control Priest) to be a driving force of the meta. I can't blame them, a large part of the playerbase has been quite vocal in how they hate facing this kind of control.

You can have control decks by slowing warlock. But warlock quest make sure that you won't have control decks whose gameplan is deny everything the opponent does and stall until fatigue if necessary.

1
Niglodon•

I just realized Blightborn Tamsin got a race change (from any of the other Tamsins, card and heroes), both skin and hair, from black to white. Wut?

1
Jesus_Faction•

suggested many times and is a good change

0