Basic Crusader Army Tips
Hey Guys, in preparation for the upcoming release I thought I'd post some basic tips for those who haven't played a Heroes of Might and Magic game before (what Wrath of the Righteous's army combat is based off).
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Casualties snowball. If you take heavy losses in a fight it means you will likely take progressively more in each subsequent fight. If you mess up a strategy and all your archers are killed, reload a save, otherwise it might derail the rest of the campaign.
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Blocking your army into a corner in order to protect your archers is a valid strategy, especially in the early game. Use your archers to whittle the enemy down before they reach you.
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A potential strategy to minimize casualties is to make groups of 1 footmen. The enemy will waste an attack killing a singular, low value unit.
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Healing, either via Clerics or by your Commander casting, will resurrect dead units if it "overheals". This is very important in keeping your casualties down but will only work on units that have died during the current fight. A group of Clerics can only cast "Heal" once per fight regardless of how many there are, but the strength of the heal is dependent on their numbers. If you split the group you can cast it multiple times.
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The "wait" button is king. If you go first, instead of marching your unit into the center of the map where they can subsequently be attacked when it is the enemies turn, wait. The enemy will march into the middle of the battlefield (units that can cross the full map in 1 turn are very rare) then you can go attack him. Then it will be your turn again, effectively letting you hit the enemy twice before they get in 1 hit, potentially even killing them and thus taking no casualties.
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Morale is the most important stat. A high Morale will frequently let a unit move or attack again, where a low Morale might cause a unit to miss a turn.
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Enemy forts will block your parties movement, and must be destroyed before being able to progress. Once destroyed (and having captured your Chapter 3 base of operations) you can build your own forts on these sites. In these forts you can build recruitment buildings which will dramatically increase the growth rate of your army.
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Moving your army takes no "time". Time moves with the movement of your party in the overland map or in a zone.
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You will be able to recruit Hellknights early, these are incredibly strong units with high armor which can tank very well.
If anyone else has any other tips please post them below.
Posted Sep 2, 2021, 7:15 AM UTC · edited