r/DnD•
TTRPGsandRPDs

1 skill point per level?

Homebrew

Had an idea for a alternate level progression that I think would:

  1. Allow for a more personalized build and
  2. Make a game where it feels like you get better at what you do with each level, after not being very good at it at level 1. The idea goes as follows:

Point buy system where all stats start as 5. You have 18-25 points to spend(haven’t nailed down an exact number). You cannot make any stat higher than a 13 and only one stat may be higher than a 10. Each time you level up, you gain 1 stat point to put wherever you choose along with whatever normal level up abilities you get except ASIs, which become “pick a feat”.

Thoughts?

Posted Sep 2, 2021, 11:49 PM UTC

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