Announcement: Weekly Update #6
This week has been busy, lots of critters around!
Features
Responsive UI
We noticed a lot of mobiles sessions recently. To ensure everyone has a nice experience, regardless of screen size, we've started optimising the platform for smaller devices. This is will be an on-going, long, process, but you should already see some progress.
The main priority will be your .directory's UI, so you should be seeing more responsiveness when viewing your .directory over the next couple of weeks.
Once the first stage of this process will be finished, we should be able to have a mobile application ready as well!
GOG
GOG Integration is now Live and available to everyone! Special thanks to Thijminecraft02 for his help! This feature is still in development, as such, only Games and Achievements have been implemented with more coming soon.
Messages
We've added inline Messages. We're planning to expand on this feature in the very near future, with the ability to send messages, from games.directory, straight to your friends on other networks.
Stay tuned for more!
This feature will gradually become available to all Users starting next week as we finish tweaking the UI.
Bugs and Fixes
We fix a lot of issues each day, but we'll mention a couple of worthy bugs!
There's a lot of fixes this week, so let's categorise them: We'll start with the newest addition to games.directory, EpicStore.
EpicStore
- achievements not being synced properly
- some more account syncing issues
- stats should now sync without any issues
- stats for, what we believe, non games ( UE_DeZUoTWtX5Ub0IAsm4QshmDRaE8, Eel, Quail, PeppermintBeta, etc.. ), should now sync as well. This will create a new Collection for it. We'll continue monitoring this and once we have more details about what these stats are for, we'll either ensure the Collection is properly set, or delete the Collections that have been created.
- Title achievements should now sync properly. We found an issue with how the data is returned from Epic and ensured we can handle this properly. Achievements for PC Building Simulator should now show, among other games You might see some duplicated Achievements in your Collections. Once everything is updated with Epic, we'll start cleaning up erronous Achievements.
Xbox Live
- some X360 achievements weren't syncing properly. This should now be fixed and everyone should now see quite a few new achievements in their directory We'll continue monitoring this service. If you notice missing Achievements on Xbox, please get in touch
- we noticed some users having Challenges, instead of Achievements. ( that's new! ) We are, experimentally, tracking Challenges now. We'll continue monitoring this and as soon as we have more data, we'll start exposing them in your directory, either through the Achievements UI, or a new Challenge page
PlayStation
- we recently introduced some new checks against accounts that are private to avoid querying them. However, the checks were returning true ( as in, the account was private ) regardless of its privacy Everything should sync now, again. Oops!
General
- fixed an issue that was causing users to delete their account. This should now work again.
- when registering a new account, you should now see your credentials and the Welcome Screen. If you registered an account during this period and you're not sure what your password/token are, please get in touch.
- Fixed an issue which was causing external profiles to fail when trying to view them.
- Fixed an issue which was causing Steam Collections, when trying to view them, to show an Error page.
- Fixed an issue which was preventing users from viewing their Stats page.
Sessions
- an issue which was stopping the sessions from updating, real-time, when starting
- an issue which was causing active sessions to slow down the page, to a crawl
- an issue which was causing timeouts when trying to stop the sessions whem idleing on the page for too long
- when an active session is, well, active, you can still 'Search' for a new Session, on other devices.
The Session feature is now stable. We'll start making this feature available to all Rings starting next week. We're really excited to ship this to everyone and we can't wait for you to use it! We'll have more details about this next week.
Posted Nov 4, 2021, 10:02 PM UTC