r/godot•
ljakho7091

How do I get the next pressed key?

Help

I've been pulling my hair out with this for a week, all my solutions fell flat, even hanging or crashing the game entirely.

Can someone more knowledgeable than me suggest a clean snippet of code that pauses the logic flow until any keypress, and returns the scan code?

Edit: The actual solution was using global variables and a signal yield.

Posted Nov 10, 2021, 9:31 AM UTC · edited

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