timbannockModerator•

Very cool! Thank you for posting u/MellieCortexRPG!

EDIT: Important links from this announcement have been added to the Helpful Resources page of this subreddit.

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MellieCortexRPGOP•

I'm so glad we're finally able to get this out there!!

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Malckuss•

Any ETA on the Creator's Studio?

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MellieCortexRPGOP•

Not at this time! It isn't "around the bend", which is one of the reasons I pushed to have a commercial license released now!

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Malckuss•

I'm very thankful for that. I'm chomping at the bit to get to work on some things. I know for a fact there are multiple creators from halcyon Google+ days when Cortex Prime first hit Kickstarter that are sitting on some Prime stuff. I'm just one of them.

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[deleted]•

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MournfulLeper1611•

This is not a drill.

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emarsk•

Unbelievable. I've never seen people try so hard to make their product fail.

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ockbald•

I really like that if you create new mechanics, they are added to the 'pool' of Cortex Prime mechanics and can be used for others. I do hope it doesn't bring any drama because I find that liberating. I know for a fact if I ever do produce some of the ideas I had back in the day for Cortex Prime, that I would love to see people take the mechanics and use for other projects/expand them.

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ockbald•

When using these items, references can be made to the Cortex Prime
Game Handbook either with a page number, and/or with a link to the
appropriate header in the digital edition available at CortexRPG.com."

Does this mean you cannot reproduce the mechanics in your book? Say I wish to make a stand alone Supers game, I cannot write what the doom pool is, only make reference to it on the core rule book?

Or this is a case where the mechanical aspect can be reproduced, but the text explaining and expanding it must come from the author?

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MellieCortexRPGOP•

You can reference the mechanic, but you can also explain the mechanic in your own words as an alternative.

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ockbald•

You had offered a different explanation first that was more clear, but in essence blocked people from reproducing mechanics.
Can I get an example of 'explaining a mechanic with your own words'?

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MellieCortexRPGOP•

The text that presents a game's mechanics is protected under copyright, so you couldn't grab the explanatory text and examples of the 'Doom Pool' mod from the Cortex Prime Game Handbook and place that in your Cortex hack. You could, however, include reference text like what you'll see in the settings in the CPGH (Ie. This setting uses the Doom Pool (CPGH Pg. ##), Other Mod (CPGH Pg. ##) and New Mod I made (## referencing your own product)

Or, you could decide well, it's important that I can explain the doom pool right here, since I have some special modifications that'll be easier to explain as a whole. So then, you have that mod in your game, and you write the rules for it as apply to your game, not just copying what exists in the CPGH.

An example with the no effect dice mod could be:

Ex. 1 - Using the standard rule and placing a reference.
Mellie's Uber Cool Game uses the following mods: No Effect Dice (CPGH 25)

Ex. 2 - Using the standard rule and making your own text. (Page reference optional, but handy imo)
No Effect Dice (CPGH 25)
In Mellie's Uber Cool Game, the standard mechanic of effect dice are not included. Anytime the result of a roll would create a complication or an asset, its rating starts at a d6.

Ex. 3 - Modifying an existing mod, and placing a reference
Mellie's Uber Cool game uses the No Effect Dice mod (CPGH 25) with the following changes. When you would compare effect dice in a contest, instead use each character's Attribute die.

Ex. 4 - Modifying an existing mod, and making your own text (Page reference optional, but handy imo)
No Effect Dice (CPGH 25)
In Mellie's Uber Cool Game, the standard mechanic of effect dice are not included. Anytime the result of a roll would create a complication or an asset, its rating starts at a d6. When you would compare effect dice in a contest, instead use each character's Attribute die.

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DarkCrystal34•

Curious where podcasts, and podcasts/youtube shows that monetize would fall under all of this?

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MellieCortexRPGOP•

We welcome folks to do streams, shows, podcasts, etc. discussing Cortex or playing Cortex!

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