[24/7] [WHITELIST] [COUNTRYCRAFT] [BUKKIT] Nations
This is a restart of a server I played on during alpha.
Countrycraft
The goal of this server is to develop a large community of nations who forge alliances, trade routes, or decide to wage war on other nations.
Connection Info
174.58.128.3
Server Info
Ubuntu Server 11.04
Dual Core Pentium CPU 2.80GHz
1 gig of ram (to be upgraded)
Nation Info
To begin a nation it needs several things,
- It needs a name
2)It needs standard roads connecting it to spawn. (Standard Road: Where can be replaced by the material of your choice.)
3)The road must be lit.
4)Register your nation with an admin.
Posted Mar 24, 2012, 9:57 PM UTC
10