r/skyrimmods•
[deleted]

[Request] Consequences that will never be the same, for murder.

So as all have noticed Skyrim is a land fit for sociopath murderers because they can do all the fun killing they want and face almost no real threat from the law. So i think it would be a cool mod if there was a more in depth "murder system".

My idea is like this: If you murder someone and have no witnesses you should have to hide the body away from roads or houses or where people can find it. If after a x amount of in-game hours you havent hid it then an investigation would start. Once an investigation starts it would take x amount of in-game hours or days for what ever law enforcement is looking for you (i think depending on what region youre in whos investigating the murder should change, i.e. Thalmor near solitude, imperial legion near markarth, rebels near windenhelm etc...) How far the body is from a town or city should be a factor changing the time it takes for an investigation to start and end.

I could see this being a kind of mini game where you can increase your sneak and speech skills in a fun way. Like when the investigation starts a courier can give you a letter saying youve been counted as a suspect in the murder of so and so. That signifies the start of an investigation then maybe here and there every hour or so someone will find you if youre in a town or near a road and question you about the crime (giving you the chance to use speech that increases that skill)

Depending on how you handle those situations youll be convicted guilty or not guilty and if the former an arrest squad of a few guards will try to arrest you. I picture the camera going 3rd person focused on the squad when they begin tracking you down but they havent spotted you yet, giving you the chance to try to sneak out of there.

Idk if this is feasible with CK but i thought it was a cool idea, if theres anything like this already id appreciate anyone bringing it up!

Posted Mar 24, 2012, 10:17 PM UTC

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