I'm trying to create a Hunger Games drinking game. I need some help /Hungergames

First off, this isn't a watch the movie/read the book and when this happens drink that many drinks.

These are the rules I have so far:

**Everyone brings X amount of canned beers, a shot glass and a bag to hold beers in. **spill a beer/party foul, you're dead **vomit, you're dead **after a set amount of time (1 minute, 90 seconds, 2 minutes, etc.) take a shot of beer **when you run out of beer, you're dead

I want to incorporate something like the Cornucopia. My idea is everyone takes one beer, all the others go in coolers. The will be a countdown from 10, at zero everyone begins chugging (or instead of chugging you could have everyone play flip cup before they can run to the Cornucopia). When you finish chugging, you can run to the coolers and collect as many beers as you can. You can only collect double the number brought. For example, if everyone is only supposed to bring 6, then you can only take 12 from the Cornucopia. This also gives a chance for your asshole friends to bring terrible beers to the Hunger Games. This is all I have so far. Basically, beer is your life but I don't know how people will be forced to drink their beer over the course of the game other than taking shots of beer every so often.

EDIT: I've thought to include a "Reaping" type aspect, except that the Reaping would take place during the game. Every 20 minutes, there would be a reaping. The person drawn would have to bong a beer from their stash.

I've also calculated that each beer equals approximately 16 minutes of life in the game. Shots of beer are 1.5 oz, 12 oz in a beer, 8 shots per beer, 1 shot per 2 minutes, 16 minutes per beer.

For sponsors, people out of the game and spectators can buy people extra beers or waters for people in the game (ex. $5 for a beer, $10 for a water) at a specified price that continues to increase throughout the game at certain intervals. The money pooled goes towards the winner and can be used at the bar later, assuming everyone makes it that far.

Posted Mar 24, 2012, 10:53 PM UTC · edited

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