r/Guildwars2•
[deleted]

New Weapon Idea - Whip

Something about this game makes me believe it can be very easy to implement new weapons throughout the span of the game without throwing the game out of balance. So I thought I'd share a few ideas I had about making the Whip a possible weapon. Feel free to give any critiques or additions you may have or post your own ideas if you feel.

The weapon itself will not be as high damage as most other one handed weapons, but has an added benefit of increased range melee attacks and shorter cooldown durations, and plays more of a control role as a weapon in general. Critical hits can give added bonuses to skills.

Warrior Offhand only

  • 4.Immobilize target for 1 second. Then launch him behind you. 30-60 second cd
  • 5.Whip enemy, % Chance to cause either daze, weakness, or vulnerability on crit. 5 second cd or less

Engineer Main Hand only

  • 1.Whip your foe-> Whip twice causing bleed on crit (Last hit only)-> Whip a third time, your next attack crits.
  • 2.Pull your foe to you, cause blindness on crit.
  • 3.Ignite your whip and attack your foe multiple times, causing burning

Thief Main Hand

  • 1.Whip your foe-> Whip foe twice-> Whip your for a final time and daze. (Vulnerability on crit)
  • 2.Grapple your foe and fling towards him, gaining swiftness
  • 3.Whip your foe and miss because you are only using one weapon, what is wrong with you?
  • 3w/whip.Attack your foe multiple times with each whip, gaining quickness for 5 seconds.
  • 3w/pistol. Cripple target foe and attack with pistol, deals more damage the closer you are to the target
  • 3w/dagger. Knockdown enemy and inflict damage and poison with dagger.

Offhand

  • 3w/sword. Deflect next attack with whip, counter attack with sword. (damage could depend on skill countered)
  • 3w/dagger. Attach your dagger to the end of your whip and unleash a flurry of attacks, Crits do more damage on this ability and cause bleeding.
  • 3w/pistol. Fling yourself over your foe->Fire a well placed shot for high damage.
  • 4.Immobolize target(I had more to this, but I deleted it on accident then forgot it)
  • 5.Blind target and escape into stealth for 3 seconds.

Ranger Main Hand/Off Hand

  • 1.Attack with your whip, each consecutive hit reduces cooldown (Resets if another skill is used)
  • 2.Whip all allies and enemies in range, granting either Might, Protection, or Regeneration to allies, and inflicts Blind, Cripple, or Weakness to Enemies.
  • 3.Attack an enemy multiple times, inflicting vulnerability.
  • 4.Whip your pet into shape. Granting it Fury and Might.
  • 5.Knockdown your enemy and Cripple him.

Posted Mar 25, 2012, 2:27 AM UTC

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