Is anyone else having issues with Inna's just being broken (non-functional)?

QUESTION

So far I've seen issues with the following:

  1. Damage reduction doesn't seem to work sometimes, at all.
  2. Mystical allies don't attack. Just stand around doing nothing.
  3. Losing mantra affects. Seems to happen randomly. Logged in today and it only indicated 3.

I was able to solve 3 by removing enough pieces to remove the 4p effect and then re-equip it all. But the others, I have no solution. I have damage far and above t16, but even stuff in t14 chunks my hp. t16 straight one shots.

At this point, I'm at a lose at what to do. I'm considering switch to wizard, because although its not as powerful, at least that seems to work reliably.

EDIT: I ended up fnished the journey with it. For anyone else who comes across this: Yes, innas is just broken.

Posted Dec 12, 2021, 1:27 AM UTC · edited

410
siphtron•

I've noticed the allies just standing around not doing anything. Also attacking seems to summon more and overwrite existing ones. This is really obvious when using water allies since they immediately turn back into allies and stand around looking stupid if I attack.

Haven't really noticed the other two issues. Been having a lot of weird issues this season with lag and whatnot too though. Like massive 4+ second delays on actions.

3
hackenschmidtOP•

Haven't really noticed the other two issues

1 was super noticable during the bounties I ran today, with bosses like Mathil being straight up miserable. I cannot remember the last time I struggle so much with killing a boss because of the build mechanics being fucked. It honestly reminds me of old Firebirds, with its damage reudction which was fairly similar, and just as broken.

2
b0xf0x13•

This. Wave of Light, Epiphany's teleport effect, even generators...they all cancel wave animation. Now, instead of me attacking with my allies, I have to hit wave and sit around waiting for them to kill stuff.

I love water, but I'm fire only until that crap gets fixed.

2
Zaeva85•

For #2 I think there was an issue with this if you spammed the mystic ally button. Need to wait for them to be done doing their active effect then press again.

2
jmidthun_83•

First of all, the Inna allies only last 15 seconds before they vanish. Pressing Mystic ally 2 seconds before they poof* will waste your CD

Second, your main ally + the crudest boots copy will stay up forever and happily keep surfing around

For some reason they allied copies sometimes (or possibly always) decide not to attack a frozen target when they arent waving/surfing. Most visibly the GR boss. So while your 2 permanent allies( who are still surfing about) keep freezing him until CCR kicks in, they will just chill next to the boss until you get your mystic ally CD back up to get them surfing again.

1
EglinAfarce•

No, I haven't had these issues. If you're feeling squish, you're probably failing to keep Epiphany up. Pet AI isn't great, but by the time you're switching to fire from water you are playing more deliberately and it matters less.

Post your profile, please. If you're struggling to get past t14 with Inna, something is very wrong. No offense, but it's true.

-1
hackenschmidtOP•

If you're feeling squish, you're probably failing to keep Epiphany up

100% up time on epiphany. The issue is only Inna's.

something is very wrong. No offense, but it's true.

Yes, something is wrong: inna's. I'm already done with the seasonal journey so I've played plenty enough to determine that there's numerous inconsistences, bugs and/or issues with how this set is coded. The issues around damage reduction is essentially the same as those that plagued Firebirds when it was a similar affect. The pets breaking so often, and so reliably in speeds, it blows my mind how that made it out of the PTR.

If you're struggling to get past t14 with Inna.

I never said I was struggling to get past t14. What I described was the effect of getting hit. That was still true even as I completed the season. I was doing 110+ speeds solo no problems, but I'd still occasionally randomly just die instantly, even in t16s.

1
EglinAfarce•

Is anyone else having issues with Inna's just being broken (non-functional)?

[...]

I was doing 110+ speeds solo no problems

Well, which is it?

even stuff in t14 chunks my hp

[...]

I never said I was struggling to get past t14.

I see. I was supposed to, again, go by what you meant instead of what you wrote? Because we're all supposed to use the telepathy.

You can be as defensive as you want, but the default belief is always going to be that you are doing something (or many somethings) wrong if you're the only person hating on Inna while everyone else is finding it to be at its peak. Either that or just whining for the sake of whining. Are you a whiner?

0
Spirited_Drop310•

Lol at OP.... Just get over it, so what if it happens from time to time, i seriously didn't even notice those things that often.
ITS BECAUSE ::

  1. Fire allies are better for GRifring...
  2. Doing bounty is inefficent as hell comparing to other activities,, and people just DONT do it.
  3. Water ally is speed run build, so, even if something slows you down, its not like you will be stuck there forever because its low difficulty anyway....
    I NEVER had any problems with survival on monk, but who knows, maybe im too dumb to notice missing mantra when im already doing GR 115 under 5 min on my 650 paragon monk in seasonal...

Monk just generally have low survival , bro i dont even have more than 500 milion survi on my 4500 nonseasonal monk, means, it dies even at 110 ONLY IF I PLAYED IT WRONG.

Yes im saying its your fault. Monk is perfect for me, even if LITERALLY ONE MONSTER gets stuck MAYBE LIKE ONCE IN A MONTH... because i know how this little bug works and i can avoid it...

-11

Your 2nd point hahahahhaah

-1