What Halo Infinite's story did well, and where it could have gone better [MASSIVE SPOILERS]

Spoiler

I will preface all this by saying that the gameplay is phenomenal. The best Halo has ever been. That alone makes it worth getting.

Infinite has a middle of the road campaign for me. Not the best, and not the worst of the franchise. A good enough return to form after 5.

The Positives

Chief and Friends: Chief and his allies have interesting, compelling dynamics with one another overall. The Weapon's naivete, while occasionally a little too in your face, works well, and the slowly building trust between Chief and the Weapon adds a layer of personal tension I enjoy. The Pilot is also a character I was surprised I liked a lot. A scared person forced into desperate circumstances, his evolution into someone more sure of himself and his abilities is compelling. The Chief himself also strikes the right balance between badass one-liner man and someone trying to process hard emotions that it's a joy to see on screen. This is probably among the best character writing we see in the series.

Cortana and Halo 5: This will be more controversial, but this game very much salvaged the awful storyline of Halo 5 and I am glad it did not try to keep us going on the Guardians route. Cortana is given her moments of villainy, her moment of clarity, and then a sacrifice. We almost restore Halo 4's ending and open up the plot for new stories.

The Uncertainties

The Endless: We will need to see how good or bad these new opponents are. If they are compelling, I think much of the hype this campaign tries to instill is acceptable. With that said, we probably should see more reasons to be afraid of the Endless, perhaps the remnants of a scene of an attempted escape from the Forerunners on Zeta.

The Negatives

The Banished's Portrayal: The Banished are a faction led by Atriox and are composed of a group of disaffected Covenant soldiers tired of being sent to die without a second thought. None of this is made fully clear in Infinite like how it is in HW2, and little of the Banished's personality shines through. 343 essentially had the Covenant species' version of Outer Heaven from the Metal Gear series as antagonists, and a story about a soldier that has seen nothing but war his whole life, and did nothing with it. It would not be difficult to work into the existing plot of Infinite that the Banished are disaffected Covenant soldiers that want Zeta Halo as genocidal insurance against being attacked, for example.

Villains: Escharum spends most of his appearance making threats at the Chief. He has little personality other than a very played out dynamic of an honor bound warrior and killer. Those moments where Atriox was shown in Cortana's memories were far more compelling, and characterized Atriox far more than we've ever seen with Escharum. The Harbinger unfortunately, also falls into this trap. She very much repeats the usual bad guy lines promising something scary, but has little substance other than when she explains the Silent Auditorium to Chief.

Overall

In the end, if I had to place all the campaigns in a list based on how I liked them from best to worst, this is how it would be for me.

Halo 2>Halo 1>Halo 4 = Halo Reach > Halo ODST = Infinite > Halo 3 >>> Halo 5

Posted Dec 13, 2021, 8:04 PM UTC

213
TheSoup05•

I didn’t really feel like the Banished were poorly characterized or anything at first, but looking back on it I can definitely see where they probably would fall a bit flat if you didn’t already know who they were. Like Escharum has that whole shpeal about how the Covenant and Prophets couldn’t break them, which I thought was pretty good. But if you don’t know what he’s talking about already that probably doesn’t mean anything to you.

And it is weird because they literally set themselves up with the perfect opportunity to explain it when The Weapon asks what a Banished is. Like, just skip the intro cutscene where Atriox and Chief fight at first. Start with Echo 216 finding him, then after rescuing the Weapon they could have a proper flashback scene explaining some of their background and ending with Atriox tossing Chief out the airlock. Halo Wars 2 did a good job introducing them, they could’ve, and should have, done something similar. Knowing where they came from gives some more oomph to them trying make a new home on Zeta Halo, and then that really comes full circle when you learn about Doisac. But I don’t think Infinite sets that up quite enough on its own.

I will say Escharum grew on me by the end, but the Harbinger does feel kinda irrelevant. She’s supposed to introduce the Endless, but like we still don’t actually learn much about them from her other than that they exist before she dies. Escharum could’ve just been trying to rebuild the Silent Auditorium because of something him or Atriox read, and basically nothing would’ve changed. It wouldn’t have mattered much if she’d survived, but she just kind of comes and goes without really mattering much.

3
TooZeroLeft•

The Endless being unexplained other than with a few hints is enough for me. Sure Harbinger is the final boss but Escharum is the actual main antagonist and I feel the Banished vs UNSC was developed well enough. The Endless is a new mystery to the Halo universe which is great that is ambiguous because after the Forerunner Trilogy, most of Halo's mysteries had been revealed already

0
TheSoup05•

My issue isn’t that they don’t explain everything about the Endless up front, it’s that they killed off the character meant to introduce the Endless before they explained anything about them. Like I said, if she’d survived then I don’t think it would have been a bad thing. But they set her up as some interesting major character right from the first campaign preview just to tie off her story before it goes anywhere.

The Endless were one of the few mysteries I think they handled pretty well.

1
TooZeroLeft•

Ohhh, got it. I agree, the Harbinger was definitely gone too soon. Same for Escharum tbh but I think he served his role well.

I at least hope we get another Endless villain in the future and we find out more about them

1
mochmeal2•

I don't like the way the Banished are handled in Infinite. Part of the issue is the massive gap from the end of H5 and HW2. Last time I checked and my recent research agreed, put the Banished at a small but resilient force of a half dozen to a dozen ships, with only 1 or 2 capital ships. They size, given the technological advantage of the Banished, would put them at an even footing with the UNSC. Which leaves me really confused as to how the Banished are so strong in Infinite and able to completely wreck the Infinity as if it's a toy.

The argument I see a lot is that it's said that the Covenant couldn't defeat the Banished. People take that to mean that the Banished were on a similar scale to the Covenant or were at least large enough to be to big to kill. I think that the real meaning here is that the Banished were a group founded on an idea and were as resilient as that idea and their leaders. Additionally, the Covenant was focusing primarily on the finding of the rings and the eradication of humanity.

Skipping so much time let them hand wave away the problems they left in 5, but it leaves a sour taste in my mouth for Infinite.

0
forerunner398OP•

Which leaves me really confused as to how the Banished are so strong in Infinite and able to completely wreck the Infinity as if it's a toy.

I think it's reasonable that against just the Infinity and its accompanying frigates, a few large Covenant ships with some escorts and a smart Covenant captain defeat it with the element of surprise.

2
mochmeal2•

Well I guess that's why I need more understanding. How did the Infinity find itself completely unaware of what would have to be a very well planned Banished ambush. Ambushing a ship is not the same as ambushing a person on a road. You'd have to know the ship was going to be exactly there or you lose the element of surprise

1
forerunner398OP•

I honestly believe you're overthinking it a little. The Infinity was already sitting idle over Zeta waiting for Cortana to be fully contained, as per an audio log by the first FOB. The Banished could easily send probes to scout the battlefield in space, as just one possibility.

Covenant ships are also incredibly strong. Only the Infinity itself can really go toe to toe with larger Covenant ships and win. A decently sized Covenant fleet would still clean house with Infinity on its own, which is why until Cortana fucked everything up, Infinity wasn't just charging into fleet battles solo.

2
VVayward•

Honestly it could be the Endless. It is implied they have some connection with time. So the events could go something like this.

Atriox swears revenge on Cortana, needing help taking her down he frees the Harbinger. The UNSC then take on Cortana resulting in her capture, but before they could retrieve her the Banished attack and destroy the Infinity.

So it is possible the ambush succeeded because of the Harbinger.

1
mochmeal2•

Oh God temporal manipulation is such a can of worms, I hope we don't go down that path.

1