Fun game but after 20 hours the missions are very boring and no incentive to do anything.
I really enjoyed the mystery and playing the game when it first launched. I was disapointed to see how little wildlife there is.
The missions are way to short and dont encourge using the games very very large let of blueprints i never build past wood unless its part of the mission.
No talent respec is a huge fail in a coop/solo game... whats the worst that you can do with a respec? i had to re level a character...
XP loss on death should go. The punishment of having to run back to your body / retrive your gear while having nothing is more then enough.
This game seems like it might be fantastic with a few content packages.
Also workshop seems pointless which makes the missions feel pointless.
Posted Dec 16, 2021, 2:57 PM UTC
How little wildlife there is? What? I would argue there’s too much wildlife at times, and the variety is better than most games that have wildlife. Sure, the animal AI could be better, but there certainly isn’t a shortage.
Building past wood is great if you’re going to be away from your base for extended periods of time while searching for and mining exotics. I also feel like we haven’t seen the worst of the storms yet, so I’m sure there will be plenty of reason to build past wood soon.
They’ll add a respec option, just chill.
XP loss on death sucks, sure, but just go to the desert and kill some of the abundant wildlife to level up fast. After all, it’s a survival game. It’s supposed to be hard and you’re supposed to be risking death every time you step outside.
If you watch the videos that came out while they were making the game, you’ll see how much more content there will be in the future.
Workshop items are unbelievably valuable. I don’t really know what you’re gauging their worth on, so I can’t speak for your experience. However, having a full tool and weapon loadout the moment you land saves valuable time and hassle. Landing with workshop items also alleviates your concern about losing XP on death because you’ll be better equipped to defend yourself. There’s a pretty creative jousting method on here for fighting bears when you’re not near water. The missions could have a bigger variety, yeah, but I’m not worried about them releasing more stuff in the future.
IMO, the game is incredible. How often do you have a dev team that is this involved in fixing issues and communicating with the gamers? Everyone wants the game to be exactly what they want, and that’s just not how reality works. It’ll be an attractive game to those who enjoy the mechanics and idea, and it’ll be lackluster to those who don’t. No big deal.
I couldn't imagine sticking to wood. Depending on the storm, it'll most likely be in shambles if you aren't nearby to repair. Wood is good for a hasty shelter when needed, but I definitely use stone once I'm capable. I'm never in a rush to really complete missions because I like experiencing what the whole game offers, whether I actually "need" it or not.
People are just blasting through the content because yeah, it's possible. But I'd think that they're just short changing yourself.
I've never played and thought "sheesh where is the wildlife?!"
Amen.
little wildlife was refering to the ammount of variation. that moment when you walk into a cave and see a worm pop out was awesome.
Now its just lions bears and wolfs. everything except for the polar bear is simple and easy to deal with. i shouldnt be swinging a bone knife and killing a lvl 100 cougar with 1 swing.