How to modify the materials used in this animation blend file?
Hi all! I'm a blender noob who wants to try all the shiny things. In this quest I have encountered this really neat repository (more specifically, ca-demo.blend) that uses blender to render 3D cellular automata.
I've been playing with it for a while now but I can't seem to change the materials used in the rendering/animation. I'm not really sure if material is the right word or if I'm confusing it with texture actually, but I'm going to refer to it as material. The general appearance of an object post-rendering.
I have noticed that each object has a name with a number prefix between 1 and 4, but every object has it's own material, which is confusing. I'm not seeing anything in the scripting workspace that leads me to believe it's done programatically, so I assume it's a setting but I've thoroughly searched all the UI buttons and didn't find anything. I tried changing the materials on single objects to see if they all change with it, but that also didn't happen.
Can anyone help this newbie out?
Posted Dec 26, 2021, 6:16 PM UTC
I suggest doing some tutorials on Blender materials and UV mapping. This is a fundamental part of 3D and is not going to be explainable in a few paragraphs of reddit post.
Not sure why you were downvoted, thank you for your answer. Can you suggest a tutorial or series for version 3.0?
This is an introduction to materials
This is another good one
This is a good intro to UV maps
These should at least get you to where you can ask the right questions.
I think the links didn't go through
They all work for me
https://youtu.be/nBdGm_d_8XE
https://youtu.be/OFmKedu8r88
https://youtu.be/ujlCH15v8gw