The lack of self-revive in solo kills any and all desire to play this game

Even though the game is significantly more accessible now than at launch, the current design of solo play is unfathomably asnine. Its already slower/harder than group play, period. But the fact you get 0, nil, zich, revives of any kind playing solo, is just a repeated kick in the crotch.

No joke, if I happen to die in a expedition while solo, I just straight up alt-f4 and don't open the game for an entire day or more. Thats how fucking unfun the current system is, how much is saps my desire to play. It literally drives me away from the game.

EDIT: to everyone saying this a 'crutch' and basically 'git gud', this is both irrelevant and asinine. Self-revive ALREADY exists in co-op and for a good reason. There's absolutely no justification or logic why it shouldn't exist in solo. In fact, its the opposite. The current solo play experience exemplifies EXACTLY why there should be a self-revive in both, period. The lack thereof in solo play is glaring inconsistency that is actively harmful to the game play experience.

Posted Jan 7, 2022, 6:12 AM UTC · edited

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