More of the same - Repetitiveness
As of today I have 564 hours into the game (including Beta Weekends). I reached level 99 three or four weeks ago. And I have had quite a bit of fun doing so. But I have finally come to the conclusion that every mission is basically the same; go forth and bring back something to the space station. Add to that you always need to start over. Yeah, you can speed run some missions, do without the Fabricator in some missions or go through the massive grind for electronics to achieve your end game. However, I think I'm done for some time now. I will now wait for more content to the missions other than wait for content in the Workshop or Tech Tree/ Talent tree.
It would be interesting to hear from others who feel somewhat the same way.
Posted Jan 23, 2022, 9:11 PM UTC
500 hrs for $30, math checks out. Glad you got some fun out of it, I think in 6-9months the polish will be in and hopefully more content will be ongoing.
I hoping this as well.
Im near 300hrs and getting close to taking a pause also. My buddies (12 rotating cast members averaging about 6 per drop) are still playing and we have started to go off script on the hardcore missions to keep it fresh. Since hellion died there hasn’t been much in the way of sci-fi survival that has caught my interest. Wish that game had held up, i loved how skill based the gameplay was
What do you mean “offscript” in hardcore missions?
The mission goal is secondary, we rush to t4 and scan and locate exotics. We have a semi standard mobile base pattern and strip out all the resources in an area to get all the tech built and then move to the first deposit location and start extraction. Then the people with speed builds hit the mission goals with full tech/armor/t4foods. Can cross a full map in short order when your speed is near 470-500 and your stamina never gets tapped out. After the mission is complete the first exotics vein is close to dry. Everyone grabs the base and moves it to the second and/or possibly third location.
Get the 3-600 space bucks, 200 exotics and 2-600 additional exotics.
The speed and coordination requirements add the fun back. Usually we burn down our temp base and try to make it look cool or something, had a really good skull base that went up super neat, also spent some time testing mechanics and breaking stuff just to see how it works. Just fyi, launching doesn’t damage people and structures like landing does, so you can make it look like a cannon or something more childish lol
Edit Oh and if the mission is too much of a pain we wont complete it, just grab exotics and leave.