Min/Maxing? Funny way to say Powergaming

Posted Jan 25, 2022, 10:30 PM UTC

Posted Jan 25, 2022, 10:30 PM UTC
Nah, I want the well-rounded smoothie.
I want to make a good build, I also wanted to play a character who would realistically know a factions hidden fighting art without having to be loyal to that faction. Boom reincarnated character, started off Barbarian then gain levels in fighter with the Echo Knight subclass. And the story that came with that... Oh boy the story is so good
Just let me grapple Tarrasques in peace, I minmaxed around the backstory, not wrote around the build. Just because it’s strong doesn’t mean it’s not narratively interesting.
Allowing Multiclass is always an invitation for those Munchkins to eliminate every Character weakness and become the god of the Campaign.
I'm always baffled that people let their players multiclass. Like it's such a power creep thing, and usually it's only one or two players who do it who trample the other players' niches while simultaneously pushing up the necessary encounter difficulty so those nonmulticlassing characters fall even further behind.
Except you're lower in each class you take, so while you can do a lot of things, everyone else does one thing better
It's simple you give up incremental power in exchange for greater versatility.
I dont think most people know what powergaming or min/maxing are. It is now often used to associate with strong character builds, and thats not what powergaming or min/maxing is… there is nothing wrong with a unique character or a strong character. The only problem is when the player of that character wants to do everything and never lets the other players do anything. Or throws a tantrum when a negative effect hurts their character such as the gaining of a new flaw.