Hindenburg is quite depressing to play
In my opinion, she struggles cuz many other cruisers do better what she does and I feel like Hindenburg just lets me down in large maps. She feels empty and useless hulk of metal. It's a cruiser built to be a fun brawling ship, but I always gets wrecked cuz it has something that the lower-tier ships have and had more of them, but the improvements are underwhelming. Is there a way to make her great againðŸ˜ðŸ˜ðŸ˜ðŸ¥ºðŸ¥ºðŸ¥º
Posted Jan 27, 2022, 3:50 AM UTC
She's difficult to play. Here are some tips.
Island camp when faced with a battleship(s), you don't want to reveal your entire broadside to get all your guns on target against a BB.
Find a good location. You want to see where the team has gone, and you want to stick wiith them, but remain slightly apart. That way, you can rain supporting fire without being hit too hard
Medium range. You keep stuff sat 8-10 km. When things get close, especially DDs, your shells start overpenning. It also works to keep stuff at mid-range because it's less likely that you'll be focused, rather than if you started rushing forward.
Torpedoes are a counter-measure, not a primary weapon. If you try to pull a Konigsberg by charging forward and getting both torpedo launchers away, you'll die. You only use them if someone is rushing you, or if you want to deter people from coming. I send them into cap-circles or smoke when I suspect something isn't right.
Focus on the guns, and aiming. You don't have to lead too much against BBs and cruisers as the shells are quite fast. You don't want to aim low, they aren't the intergalactical shells of Worcester or Minotaur. You stick with AP, and rarely HE as it is garbage. Only use HE if at close range, your shells start overpenning.
Finally, keep away from CVs and HE spammers. She can be set on fire really easily, and she loses a lot of HP to CV attacks. She does not have DFAA like other cruisers, so thats a thing.
Don't expect much from this ship, when the enemy is stupid to overextend, then the ship has a field day, but your main role is cruiser hunting and keeping DDs away. If you have accomplished that, but your team still fails, then you only have the team to blame. Unlike Goliath, she can carry, just be careful.
For Equipment: Double steering and accuracy. Would not reccomend her Legendary Module, her concealment is bad enough.
Thanks, dude🥺🥺🥺
I personally love the Hindenburg, but it's a hard ship. An almost life hack for me was to team up with a fast DD and a sniper, like a Shima and Yama. They will draw enemy ships, and will keep snipers and BBs at bay. Just remember, if a flank has collapsed, you abandon it. I've seen too many Hindenburgs courageously fight to their deaths when they could have easily been useful elsewhere. If the situation worsens, just yolo and torpedo as much as you can. Keeps the damage up. Good Luck!
So, torpedoing is the last ditch resort when situation did not permit, correct?
Yes, because you will lose a lot of HP and you need to be prepared to do so. Either way, trying to get your torpedoes out means you won't come back, so I wouldn't if the situation is good, as I can progressivley remain active to help my team and not in Spectator mode. Only if I know that going to die, torpedo run or not, will I use my torpedoes. It's not otherwise worth that little bit of damage from the torpedoes.