Linear Spell Progression - Open Alpha now available!!!

PC SSE - Mod

For those of you who read through my last post, I did mean "soon"

What is it?

I've been working on a framework called Linear Spell Progression, requested by a fellow by the name of Skel Maxim. It's a mod with a simple concept: Make spell learning/progression linear. This is accomplished by adding prerequisites to spells. The LSP Framework is infinitely expandable and created in a way that lets you easily create patches and effortlessly install them. I've got the framework mostly pinned down, so here comes what some would consider the easy part: Addons.

The mod ships inside a FOMOD. Inside this FOMOD should be addons for all of Skyrim's base-game, DLC, and Creation Club content. None of these have been made. That's where YOU, yes YOU, dear reader, come in! LSP has a simple-enough format for its addons, intended to make it as easy as possible to understand. For more on that format, see the wiki page.

How can I help?

First, install Don't Eat Spell Tomes. Once that's done, head on over to the Releases page on GitHub and download both items. Install both with either a mod manager or, if you live dangerously, by hand. Then, read up on creating an addon. I made it to be as simple to understand as possible, so have fun!

If you're a mod author and want to implement support directly into your mod, well, I trust you're smart enough to figure it out.

If you need any help, my DMs are open on Reddit, Nexus, and, if we share a server, Discord.

More Info (FAQ, sort of)

Will this be uploaded to Nexus/AFK/etcetera?

Yes, it will be uploaded to Nexus once I feel the mod is ready (i.e. release 1.0.0)

What's in it for me if I help?

A cut of the DP once it's uploaded to Nexus. This is negotiable, however it is largely based on how much effort I feel you put in. The DP pot is up to 60%, and I may end up reducing cuts to squeeze more people in (remember, a large percent of a small number is not always less than a small percent of a large number).

Of course, you could also always upload it as a separate mod, I won't have any problems with that.

Will you accept multiple different addons for the same mod, DLC, etc.?

YES! More options are always a good thing!

Posted Jan 27, 2022, 1:31 PM UTC · edited

399
DioThatOneDude•

wait so, what does the mod actually do?

9
BellCubeOP:Riften: Thieves Guild•

Nothing, by itself. With an addon, it adds requirements to spells.

I should probably make that more clear done

4
COOPERx223x•

So it adds requirements to spells, but in what way? E. G. Do you need to learn Flames, then Fire Bolt, then Fireball? Or are different levels (apprentice, adept etc.) gated behind levels in the respective school?

5
BellCubeOP:Riften: Thieves Guild•

That's up to you! As I said, Linear Spell Progression is a framework. It's addons (which are, as the name implies, optional) that get to choose. If you want purely elemental trees, go for it. Want to force jack-of-all-Destruction builds? Go ahead! The addon format only requires that you have a spell tome and that your requirements are spells (no skill gating).

I can easily see Collections curators, for instance, using this system to their advantage. It's easy to make an LSP plugin by design, so just about anyone who can fumble their way around xEdit should be able to do it.

I will say that you might be able to make xEdit scripts or Synthesis patchers to automatically generate requirements, but I'm not sure it'd be reliable or return immersive results.

7
COOPERx223x•

Ahhh, I see now. Sorry, I didn't realize it was for people to build their own restrictions. That's actually really neat, I'll be trying this on my next Spellsword character :)

3
Karmic_Backlash•

Just a question, with this could it be made that when you learn, say, firebolt, flamecloak, and flames, that you would automatically gain another spell like firestorm. Or is it simply that you would need to acquire all those individually as well as firestorm, then you you can learn firestorm after learning all the others.

If the former. This could be absolutely amazing. Could single handedly fix eating spell books forever, if the latter than :(

2
giogrWhiterun•

the creating an addon guide on github has a bug :P

the releases link points to nowhere (aka ur releases but it should point to LinearSpellProgression releases)

3
BellCubeOP:Riften: Thieves Guild•

I see why it happened. In the Edit page, .. is still relative. I'll go Fixed that, thanks for letting me know!

2