Which 3 DLCs should I get?

DISCUSSION

I have enough spare money on Steam to get 3 DLCs. Any recommendations to get the most bang out of my buck? I definitely want Heavy Industry, but I'm unsure about the other ones.

Posted Feb 16, 2022, 6:25 PM UTC

66
Few-Channel-9564Clang Worshipper•

It's all preference for the most part. The new broadside dlc has some awesome blocks like the searchlight. I really like sparks of the future for the updated thruster skins and what not. Me personally I play a lot of creative and like deco so the decorative packs are a must for me.

Wasteland and frostbite would be tied for second place

4
CakeskiClang Worshipper•

You cannot go wrong with the more modern DLCs like Heavy Industry, those pipes, the walk in refinery and beam / columns are incredible.

Wasteland has some cool little features for offroad vehicles, but there's not a lot of DLC components.

Warfare and Warfare 2 both have amazing content and quality for their prices. Highly recommend Warfare 2 for the reactors, heat vents and flat light panels.

4
JethrisKlang Worshipper•

I use the S modded pipes. They have a more industrial I. I also like that I don't have conveyor junctions everywhere.

1
GlitteringPinataCTSpace Engineer •

I’d say

Decorative pack 1 because it has the most versatile decorations for interiors (if you care about those)

Heavy Industry. It has the most frequently used blocks and they are awesome too

Warfare 2 mainly because of reactors, hatches and batteries

1
BrianettaProgrammable Block Scripter•

Get the ones with the blocks that you want to use.

1
WizdsClang Worshipper•

I'll just point out some of the more practical dlc blocks:

Heavy Industry is by far the most OP:

  • Industrial cargo has more attachment points (almost all edges, unlike regular cargo which can only attach to conveyor ports)
  • Beam blocks have the stats of light armor, while having a holey hitbox, making them harder to destroy. You can even arrange them so they have full coverage in one direction, but shooting them from the side has a chance of passing through it. Makes for a very efficient armor
  • Two conveyor crosses cost less than a Junction + Tube, despite having the same length and total conveyor ports
  • Refinery with a free staircase

Industrial cockpit (decorative 1) has better visibility/displays, slightly better integrity (though it seemed very fragile to rockets, at least small grid, before warfare 2) and different conveyor attachments

Gate (Frostbite) opens way faster than airtight hangar blocks, and is a one large piece, meaning it's harder to break through it.

This is by no means an exhaustive list.

1