IMO Siege needs outdoor areas. The game is too limited in design right now.
Here is a map from Socom, an old game that Siege is essentially built upon.
The terrorists are laying siege in a barricaded town, with their base in the back. Seals have to breach and clear to get in, then demo an area in the base to win.
So there is an outdoors area AND indoors area for fights to happen.
I am just essentially taking about the basic concept of the design here. Old ass game, so be kind to it lol.
There is really no reason to not have both. Open the design up and give us a bit more variety with design instead of making everything a giant box on top of a box on top of a box with little rooms with 8 ways in and out. Each map design ends up feeling too similar. For me, this game could really benefit from more variety in design and pulling from older titles like Socom to understand how to pull off a Siege with outdoor and indoor areas.
Posted Feb 19, 2022, 9:42 PM UTC