After five years of work, Steam has just accepted my game within 26 hours of submission!
Sorry for the blatant self-pimping. I'm just pretty excited (found out a few minutes ago) and wanted to share with my favorite subreddit!
I've been working on Resonance in my spare time for five years now. It's a massive point-and-click adventure game with a dark, twisty sci-fi story. It's got some great retro-styled graphics and full voice acting (featuring Logan Cunningham, a.k.a. the narrator from Bastion).
We're about a month away from release and we've been getting lots of good buzz!
If you’re an indie adventure fan, keep an eye out for [Resonance] – it’s looking pretty special.
[A] smart, atmospheric sci-fi thriller
XII and Wadjet Eye have a real gem here.
And now getting accepted onto Steam (with a very fast reply) has been very exciting! Five years of sweat, love, and tears all very close to paying off now!
Sorry for the horn-tooting! If anyone has any questions about the five-year road to completion and all the mistakes I made along the way, I'd be happy to answer! Thanks r/gamedev!
EDIT: And since several people have asked, the game isn't out yet, but will be coming to Steam (and some other unannounced portals) in June with preorders starting in about a week.
EDIT2: Twitter link for those interested!
Posted May 5, 2012, 3:44 AM UTC · edited