Exodii Walker Hostility

Spoiler[Help Wanted]

How do you deaggro an Exodii walker that's been attacked by zombies and now is mad at you?

Posted Mar 16, 2022, 2:48 PM UTC

510
maleclypseMi-go mutation tree? We got that•

Code in a flag for monsters that smash zombie corpses and have a placate trigger tied to the act of smashing. PR it to the CleverRaven repo, get it merged. Be celebrated on the internet.

14
engineerjOP•

If I only could do rudimentary coding. Only thing I can do is ladder logic in industrial machines :(

5
maleclypseMi-go mutation tree? We got that•

No stress. I was putting my preferred solution out as an open request to the universe.

8
engineerjOP•

I do like the idea though. Could you add the NPC smash corpse logic to an non-NPC? Of course you got to limit them or it would start smashing all the bodies.

4
maleclypseMi-go mutation tree? We got that•

I tried to look into creating that flag and it was beyond me. I’m mostly Json.

3
Loothar•

That would be great if aggro worked by flag. Zombies attack something, only zombie flag monsters are attacked.

1
maleclypseMi-go mutation tree? We got that•

That’s controlled by monster factions. Flags would be really brittle for that.

2
Loothar•

Currently if a neutral is hurt it aggros everything. I wish I knew how to make that more targeted.

I still remember going from B stable to C when monster infighting was added and it was a awsome addition to the game.

3

Walk away and come back later. Oh, but then zombies will rise and probably attack the walker again, so you can't do anything, I guess.

4