Exodii Walker Hostility
How do you deaggro an Exodii walker that's been attacked by zombies and now is mad at you?
Posted Mar 16, 2022, 2:48 PM UTC
510
How do you deaggro an Exodii walker that's been attacked by zombies and now is mad at you?
Posted Mar 16, 2022, 2:48 PM UTC
Walk away and come back later. Oh, but then zombies will rise and probably attack the walker again, so you can't do anything, I guess.
Code in a flag for monsters that smash zombie corpses and have a placate trigger tied to the act of smashing. PR it to the CleverRaven repo, get it merged. Be celebrated on the internet.
If I only could do rudimentary coding. Only thing I can do is ladder logic in industrial machines :(
No stress. I was putting my preferred solution out as an open request to the universe.
I do like the idea though. Could you add the NPC smash corpse logic to an non-NPC? Of course you got to limit them or it would start smashing all the bodies.
I tried to look into creating that flag and it was beyond me. I’m mostly Json.
That would be great if aggro worked by flag. Zombies attack something, only zombie flag monsters are attacked.
That’s controlled by monster factions. Flags would be really brittle for that.
Currently if a neutral is hurt it aggros everything. I wish I knew how to make that more targeted.
I still remember going from B stable to C when monster infighting was added and it was a awsome addition to the game.