Best nations for imprisoned pretenders?
Hello again!
I love tinkering with my pretender build so I prefer having a lot of points available. What are your favorite nations for this? I like MA Marignon, LA Atlantis and I'm trying out MA Agartha.
Posted Mar 19, 2022, 11:16 PM UTC
nearly every nation can make good use of imprisoned pretenders, as it can gives access to a good statbless while maintaining good scales at the same time. in general stat blesses can be usefull for nearly every type of sacred, aswell as resists. noteably mageblesses are udually non i carnate as well (prec, reinvigoration, farcaster/arcane finesse). in broad terms nations with sacred cav can get comperatively the most benefit out of such a bless.
One thing to look out for though when choosing such a bless is how capable your nation is when it comes to expanding. some nations have trouble expanding early and can get good benefit of awake expanders, others might have such strong powerspikes when reaching a certain research traget, that an awake researcher with a very minor bless might be best and others might scale so well in the late game that a dormant titan as a safety net might be more valuable. it always come down to opportunity cost
In addition to efficient expansion, you want some way to kill elite enemy units if you're playing MP. For imprisoned builds, this usually involves slapping some strength into it, though it depends on the sacred.
Some nations already have access to these things, and you can just straight up go pure scales while imprisoned, or pick other options as you say.
What nations come to mind for having good multi-tools available? I had some success with a pure scales/no incarnate bless MA Pan in a MP games. Won my first war after a somewhat slower expand. But then ran into giant werewolf thug with vine shield and Regen and it ate my armies. Also had frost resist I think so I could frozen heart. Was fun anyways but I liked the experience and though of trying it on Uruk but I had troubles expanding as quickly
Non-incarnate bless can still kill elites with sacred if taking a few copies of strength. If you're later in the game you can have strength +4 (or +5 if doing some kind of larger setup) and cast antimagic with some lizard shamans or something, but usually the build you describe doesn't willingly attack armies. Some things MA Pan can do against it w/o god:
Not an exhaustive list. What you need will depend on exact gear. Imprisoned bless is common on Pan.
Uruk should expand okay if you practice with them. They can do a lot of similar things, but also have astral for soul slay/enslave mind.
Less flexible things are nations like EA Abysia, EA Agartha, MA Marignon, etc. Those nations can be competitive/win MP games, but they will need to be more prudent with what they put in bless. Same for nations like Sceleria, which scales better than any other nation but everyone knows it and rushes them ASAP.
Thank you! Thugs are my weakness. I think you've convinced me to give mp another try.