r/cataclysmdda•
LyleSY

DinoMod wishlist before content freeze?

[Mod]

The cold is coming. Right now all the crucial stuff for DinoMod is in pretty good shape as far as I can tell. If there's anything you want fixed or changed before content freeze hits, sooner is better. Likewise if there's anything fun you want to contribute.

Posted Apr 24, 2022, 3:15 AM UTC

617
Jgmlima•

Unique item drops from butchering like "Raptor Claw", "Rex Tooth", "Cerapod Horn". Wich can be used just like spikes in knives or spears, or maybe new items "Raptor Knife" or "Ceropod spear". new proficiencies for "paleobutchering" to get those unique items more often and "paleomanufacturing" to use those items properly in tools and weapons.

7
Numinae•

Actually being able to use those unique drops for bone armor would be cool - like reusing the plates of an ankylosaurus or stegosaurus. I forget the one that looks like an armadillo the size of a Volkswagen but that'd probably make for decent armor too.

7
Jgmlima•

We could have like a kevlar plate vest, but instead of changing ceramic/kevlar plates, we change the bone plates from dinossaurs!

5
Numinae•

Yissss, I like this!

1
LyleSYOP🦖•

This is really cool and doable with current code

6
Jgmlima•

This is the nicest thing someone has told me on this site 😭 thank you. A "cutting 2, butchering > 0" dino knife would be nice for early game butchering. For the dino spear, bones are lighter than wood but harder, so a lighter sturdier wooden spear copy would be fine. Just some small quality of life changes for early game, I guess. Some game changing aspect could be a "fabric cuting 1" or "fine cutting 1" dino shears made from teeth or claws, but just the spear and knife are fine.

6
Jgmlima•

Also, large dinossaur boiled egg is a bit too much to be eaten in a bite... My char tried and he vomitted it all. Maybe change the recepie for 4 portion of dino boiled egg instead of a colossal boiled egg.

3
LyleSYOP🦖•

Already waiting to be merged, good call https://github.com/CleverRaven/Cataclysm-DDA/pull/57110

4
Jgmlima•

also making an actual club from the "club-like tail" of those armadillosaurus.

3
Terroroid•

Dinosaur mutagens

5
LyleSYOP🦖•

Already in. EDIT: could use more mission content. There’s a little but not much

4
Numinae•

Unique structures / vehicles would kind of be cool - like a dinosaur powered mill or generator you can hook friendly dino beasts of burden to (think those old ox powered grinders / mills - basically "a dino powered engine"). I keep wanting to do an Innawoods Dinotopia play through but Innawoods is brutal if you're impatient or don't know the progression.

5
Jgmlima•

Now with the dino spawn nerfed it's way more manageable. The new "alone in a cave" start also is perfect. After that stone chopper -> diggint stick -> Clay -> clay pots -> clean water and you are good for a few days 🦕

5
LyleSYOP🦖•

Interesting, thanks. Ha, yeah I playtested that a bunch and kept getting murdered

4
Numinae•

You know, it's probably too late since this was 2+ weeks ago but, a designated nest for some dino's that get agro if you disturb it would be nice. Dino eggs are a nice snack but you randomly find them in bushes as opposed to easily findable. It would be cool if some dinos made an actual nest that was easy to find but came with a high chance of agro'ing a dino that could open a can of whoopass on the PC would be realistic, equal parts convenient and inconvenient and a nice addition...

2
LyleSYOP🦖•

Yes, already in experimental. They don't seem to spawn much with Innawood enabled, not sure what that's about

2
Numinae•

Sweet!

2