r/overwatch2•
CivilBird

What are your thoughts on changing objectives within maps?

Workshop

It always felt to me that in OW1, most of the map goes wasted. Like that front building in Volskaya goes completely wasted, and almost no full team battles happen in that middle ground between the two objectives.

I feel like it would be cool to have 2 or 3 different objective games within each map. As an example, maybe you have two routes on Volskaya:

ROUTE 1: The first battle has that front building as the object. The offense can only go through the far door near the edge, and the defense spawns from the current 2nd offense spawn point. You then get a very fast paced game where characters comeback very quickly after they die, and you get battles in new spots on the same map. The second battle is the same as the current second battle is now.

Route 2: The first capture point is the same as it is now, but the second capture point is that tall building in the middle with the moving platform. The defense spawns right across from it, while the offense is at the same spawn point they're at now.

It feels like it would add a ton to the game to add some variety within each map to mix it up. Maybe for maps like Volskaya that require Overtime, you use one of these newer capture points.

Posted May 4, 2022, 1:47 AM UTC

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