r/blender•
ccflier

How Can I Empty Out An Object?

Need Help!

I got an anime figure stl to 3d print, it came in a lot of pieces, but when all of the stls are opened at the same time they are arranged like this

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https://preview.redd.it/dodazzoa6dx81.png?width=4032&format=png&auto=webp&s=e48c07f84c4da05e0f7953a1a26eeeb64d72067f

This is what the joints look like when they are seperated.

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https://preview.redd.it/qz1a8x3k6dx81.png?width=669&format=png&auto=webp&s=8a9e8a0fccb7c389043993ed5a5e2118a01e3d37

I joined all of the pieces together into one model with Ctrl+J, but the joints and sockets still exist on the inside, and there is a small space in between them that Chitubox still renders. When printed as is it comes out like a print in place, with some of the joints rendering into each other, and other joints completely free for the pieces to come apart. I want to completely fill in the model, and remove any geometry on the inside. Is there a built in way to handle it?

I'm thinking that if I can turn a square plane into a kind of wrapping paper that covers the entire object it will create a complete shell without any of the gaps.

there is a ton of detail on this so the wireframe mode doesn't even help at all. I can't even see through it to find the joints and smooth them out.

https://preview.redd.it/xs7o5oih7dx81.png?width=1061&format=png&auto=webp&s=ee32d448802f2781b9ea01c3eb8d5573e5d88df7

Posted May 4, 2022, 1:50 AM UTC

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