r/battlemaps•
lext

Voight-Kampff Test [13x9] Dungeon Trap (Puzzle 11)

Fantasy - Dungeon
Voight-Kampff Test [13x9] Dungeon Trap (Puzzle 11)

Posted May 4, 2022, 12:43 PM UTC

389

all living creatures

Well... killing the turtle will work.

4
Chubbstock•

I really think this would be probably the first or second instinct of my party.

3
Chubbstock•

Levitate and catapult spells would probably be the first things my party try to do... or kill the tortoise. Or possibly levitate/fly up and place it feet first in the upside down tank.

4
Darklyte•

Catapult spell

This kills the tortoise.

2
lextOP•

I'd love to hear what solutions people come up with! If you'd like to support my work, high resolution versions are available on my Patreon, and I'll also be posting early access and exclusive content.

3
SirLienad•

Hold the tortoise, flip the tank over, hold the tortoise against the 'bottom' of the tank.

2
Upside_Down-Bot•

„˙ʞuɐʇ ǝɥʇ ɟo ,ɯoʇʇoq, ǝɥʇ ʇsuıɐƃɐ ǝsıoʇɹoʇ ǝɥʇ ploɥ 'ɹǝʌo ʞuɐʇ ǝɥʇ dılɟ 'ǝsıoʇɹoʇ ǝɥʇ ploH„

2
Foofieboo•

Cool puzzle, I assume flipping the tortoise over again a second time would revert gravity and incur more slamming into the ceiling now floor with the continuing problem of an upside down turtle.

Does the puzzle revolve around the dirt in the tank or just the turtle being inside the tank - like could I move earth and kind of like bury the tortoise and just have the dirt under its feet to operate the door? and does the space in the tank have it's own gravity field so like if I put the tortoise upside down in the tank and then flipped it would it be right side up in the tank but now on the ceiling or would it be right side up, but fall out of the tank and onto the new floor?

1
ThisIsItGuys•

I love this! I've been racking my brain for a good puzzle lately.

1