co-op is very sparse

Game Help

Elden Ring took some big steps to make coop easier than in other From titles, but I've found I'm very rarely getting summoned.

I really enjoy dropping into another players world and helping them burn through a dungeon or boss but I can't seem to get that going as easily as I could in dark souls 3.

I hope I'm just doing something wrong, any suggestions for jolly co-op?

Posted May 22, 2022, 12:35 PM UTC

215
EttRedditTroll•

Its been a while since release and player count has dropped significantly.

2
Peter69gg•

Partially true, now that people have a couple wins they know how to play and they have farmed to get to a decent level so now they don't need help I think.

1
Temporary_Career•

Less ppl are playing unfortunately but this is the case in most games. There will be surges in sale periods though.

1
BooleanAlgebraOP:hollowed:•

I dunno, I can pop into ds1 on PS3 and get summons pretty quickly 11 years later.

2
Temporary_Career•

Hmm, it could also come down to games structure. Where ER is a lot more spread out with optional bosses. While DS1 is more linear, so even with a smaller player pool. They are all pathing towards the same bosses.

1
[deleted]•

[deleted]

2
Temporary_Career•

They should, not sure what the range is like. I found being a hunter seems to have universal range, I be in atlas plateau and be summoned in Calid. Perhaps the summoning pools need a increase of effective range.

1
[deleted]•

[deleted]

1
BooleanAlgebraOP:hollowed:•

It feels like the coop window isn't large enough or no one is summoning other players. I never felt the need to get backup in my first playthrough, even though my summon sign was pretty much always down.

The open exploration also makes it tough to match with players around your level.

1
ClarionMemoria•

From experience, the most summons I get are from the Mountaintops of the Giants

1
BooleanAlgebraOP:hollowed:•

That's so far along in the game though.

1
Spiffychicken13•

The big thing no one’s mentioned is the NPC summon ashes. Dramatically lowered the need for human help. I know In my first play through I used ashes for the whole game. Only one I summoned human help for was malenia.

While I admit to using the ashes, I really think they’re a mistake. It’a damned obvious how many bosses were designed with them in mind instead of being designed around a single player fight.

1
BooleanAlgebraOP:hollowed:•

Yeah, I think they really replaced the need for coop which is kinda tragic. Coop is like half the replay value for me in these games.

2
Newt_Troll•

They made the co op easier (essentially) but forgot to give a reason to actually co op.

The game throws rune arcs at you and the bird farm for souls is much much faster than co op (usually).

Imo, there's just not a reason to actually co op.

0
BooleanAlgebraOP:hollowed:•

This is true. The rune penalty for helping other players also deters offering help.

1
Newt_Troll•

What do you mean by rune penalty?

1
BooleanAlgebraOP:hollowed:•

You earn fewer runes killing things in someone else's world than in your own.

1