Ergo S-1 Open Source Edition - Split, Wireless, Concave, Standard Keycaps

Here about a year ago I started Wizard Keyboards with the goal of designing the keyboard I always wanted to make. I took the long way to get there, but we're there.

https://preview.redd.it/a4g1y1i5ll391.jpg?width=1960&format=pjpg&auto=webp&s=11abe1a990dc8f7488673ef76adf7e64c1dbd337

https://preview.redd.it/xuphd89zkl391.jpg?width=4032&format=pjpg&auto=webp&s=a1215caed23334c76d849cff4b761921981e3417

The big stuff:

  • The layout is designed to be compatible with standard 104-key sets.
  • The case design gives you wide open access to wire your switches.
  • Integrated palm rest.
  • Neutral wrist angle with the optional ramps.
  • Detailed assembly guide makes this a great option for your first build.
  • Uses ZMK firmware.

I've been using one of my prototypes for about 9 months and I'm excited to finally get to share this with everybody.

We've got STL files for the case, a parts list, detailed assembly instructions, and pre-compiled firmware on my github. All of it is ready for you to download and build yourself, right now. https://github.com/wizarddata/Ergo-S-1

There are more pictures on my website if you want to check it out: www.wizardkeyboards.com

Posted Jun 4, 2022, 12:28 PM UTC

1910
drashnaBox Navy (Ergodox EZ, Orthodox, Iris, Corne, Kyria, and more)•

Very cool. Not a fan of the ergodox thumb clusters, as they aren't really that usable.

4
henrebotha🖲 ergo LIFE•

Probably moreso in a sculpted layout, though.

2
drashnaBox Navy (Ergodox EZ, Orthodox, Iris, Corne, Kyria, and more)•

Honestly, haven't tried that. But I also am at the point that I don't like having anything but 1U keys in the thumb cluster. Anything else feel .... excessive and hard to reach.

2
FuzzyKitten95•

Same. I love my 80-key ergodox.

1
nickcoutsos•

You mention the case is open source but the linked repository only includes the rendered STL files. Is the case source in another repository?

3
WizarddataOP•

I've been working on cleaning up the models up to the point that they'd be useful, but I may abandon that effort and post some STEP files instead.

You bring up a good point, though. A may need to change what I call this until I get that done.

2
henrebotha🖲 ergo LIFE•

Post the models then fix them.

2
WizarddataOP•

The only reason I can't do that is because there are other, not open source components within the model's timeline. I'm working on it, though!

2
henrebotha🖲 ergo LIFE•

Ah! Carry on, then. And good on you for keeping that sort of thing in mind.

1
WizarddataOP•

UPDATE: Source files are now available in the github repository linked above

1
Skeeteacus•

Super interested in this. thanks for designing!

1