Evergreen Champion Guide: Drizzt, the Drow Ranger

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Last Updated: Initial Post


While Events are the primary method of new Champions arriving in Idle Champions, they do also add Champions that are earned via completing certain difficult variants in the campaigns. These Champions, dubbed Evergreens as they're available year-round, are major milestones for progression in the game.

This series of guides is aimed at helping brand new players understand how each of these Evergreen Champions works and what they can expect from them in terms of upgrades as they progress in the game.

You can find all 100+ of my Idle Champions guides here.


 

#Sword Coast Evergreen Champion - Drizzt Do'Urden, the Drow Ranger

  • Source: "The Legend of Drizzt" book series by R. A. Salvatore

  • Slot 9

  • Good with: Companions of the Hall

  • Affiliation: Companions of the Hall - Bruenor, Catti-brie, Drizzt, Regis, Wulfgar

  • Eligible for Patrons: Mirt, Vajra (Strahd with a Feat, Zariel with a Feat)

 

RaceClassAlignmentGenderAgeRole(s)Overwhelm Point
DrowRangerLawful GoodMale (He / Him)75DPS5

 

StrengthDexterityConstitutionIntelligenceWisdomCharisma
101914121411

 

Bio: Despite his increasing fame (or infamy) across the Sword Coast North as a drow who dwells on the surface, is deadly in battle, fights with great agility and two enchanted scimitars, and can call an onyx panther figurine of wondrous power to bring a battle companion to his side, Drizzt Do'Urden remains an enigma. Thoughtful and sensitive to others, Drizzt holds himself to the highest ideals but does not expect the same of others. Ever alert for treachery and danger, he speaks little but is apt to be polite (if terse) in his dealings. A perfectionist who yearns to be accepted into places and groups and to make friends widely, Drizzt is haunted by the danger he brings to those he befriends thanks to the scrutiny of Lolth and his other foes (notably the demon Errtu and the human Artemis Entreri). Those he meets see his manner as grim.

 

Basic Attack: Dual Wield (Twin Scimitars) - Drizzt attacks the nearest enemy with both of his scimitars.

  • Base Attack Type: Melee

  • Self-DPS Buff: 1.78e15%

  • Base Attack Speed: 4.55 seconds

Ultimate: Whirl of Steel - Drizzt attacks in a whirl of steel, continuing his attack until his sharpened blades don't kill an enemy in one hit.

  • Base Ultimate Cooldown Time: 280 seconds

 

##Interesting Abilities

Guenhwyvar: Drizzt's attacks have a 25% chance to summon Guenhwyvar to fight by his side for 30 seconds. Guenhwyvar attacks twice and deals the same damage as Drizzt and causes a 20 second bleed.

  • No upgrades

Icingdeath: When Drizzt attacks an enemy bleeding from Guenhwyvar with Icingdeath, he does 100% more damage, and his next Base Attack cooldown is reduced by 50%.

  • 3,200% after upgrades; Supported by an Item

Twinkle: When Drizzt attacks an enemy bleeding from Guenhwyvar with Twinkle, he does AOE damage to nearby enemies, and the original target has a 50% chance to miss their next attack.

Gaar's Note: This ability is fantastic against bosses that have incredibly damaging attacks, either single-target or AoE, as it can cause them to miss fairly often allowing you to kill the boss before it kills you.*

  • No upgrades

Companions of the Hall: Drizzt increases the Bounty of the Hall pool (gold find) by 100% (multiplicatively), and does 400% more damage (multiplicatively) for each member of the Companions of the Hall in formation.

  • No upgrades; Supported by an Item & a Feat

Global DPS Buff: 4.09e05%

 

##Specializations

Leader of the Companions: Increases the amount of Drizzt's Bounty of the Hall bonus by 100%

Gaar's Note: This is his Gold Find Spec. On an unrelated note, Drizzt isn't the leader. Bruenor is.

Drow Stalker: Increases the damage of Drizzt by 200%

Gaar's Note: This is his damage Spec.

 

##Equipment

WhiteGreenBluePurple
Slot 1: Increases the damage of Drizzt50%125%200%350%
Slot 2: Increases the damage of Drizzt50%125%200%350%
Slot 3: Increases the effect of Drizzt's Icingdeath ability25%87.5%150%275%
Slot 4: Increases the effect of Drizzt's Companions of the Hall ability25%87.5%150%275%
Slot 5: Buffs Drizzt's Ultimate Attack Damage25%87.5%150%275%
Slot 6: Reduces the cooldown on Drizzt's Ultimate Attack7s14s28s70s

##Legendary Effects

  • Increases the damage of all Champions by 10% for each Champion in the formation
  • Increases the damage of all Male Champions by 125%
  • Increases the damage of all Elf Champions by 150%
  • Increases the damage of all Champions by 20% for each Champion with a CON score of 11 or higher in the formation
  • Increases the damage of all Champions by 20% for each Champion with a DEX score of 11 or higher in the formation
  • Increases the damage of all Champions by 20% for each Champion in the formation with a Good alignment

Gaar's Note: Find more information on the Legendary system here.

 

##Feats

First slot is available at 130 while the second is available at 770.

ObtainedRecommendedNameEffect
DefaultFrugalIncreases all Gold found by 10%
DefaultTavern BrawlerIncreases the damage of Drizzt by 30%
Regular Gold ChestLuckyIncreases all Gold found by 25%
12,500 GemsPushingGrapplerIncreases the damage of Drizzt by 60%
50,000 GemsPushingHero of Ten-TownsIncreases the damage of Drizzt by 120%
Regular Gold ChestDrow LeadershipIncreases the bonus damage of Drizzt's Companions of the Hall ability by 40%
12,500 GemsStrahdKeen MindIncreases the Intelligence score of Drizzt by 1
50,000 GemsZarielEntertainerIncreases the CHA score of Drizzt by 2

 

##Level Upgrades

Gaar's Note: Level Cost is the cost to go from your current level to the stated level. It is not a cumulative total. However, since we're dealing with very large numbers, it's in the ballpark.

LevelLevel CostUpgrade Effect
11.25e13Add to Formation
102.29e14Increases the damage of Drizzt by 200%
201.15e15Guenhwyvar
305.53e15Increases the damage of Drizzt by 100%
402.66e16Increases the damage of all Champions by 100%
501.28e17Increases the damage of Drizzt by 200%
606.14e17Icingdeath
702.95e18Increases the damage of Drizzt by 100%
801.42e19Increases the damage of Drizzt by 100%
906.82e19Twinkle
1003.28e20Increases the damage of Drizzt by 100%
1101.58e21Increases the effect of Drizzt's Icingdeath ability by 100%
1207.57e21Ultimate Attack
1303.64e22Increases the damage of Drizzt by 200%
1401.75e23Companions of the Hall
1508.41e23Increases the damage of Drizzt by 100%
1604.04e24Increases the damage of all Champions by 100%
1701.94e25Increases the damage of Drizzt by 200%
1809.34e25Specialization Choice
1904.49e26Increases the bonus damage of Drizzt's Companions of the Hall ability by 100%
2002.16e27Increases the damage of Drizzt by 200%
2101.04e28Increases the damage of Drizzt by 200%
2204.99e28Increases the effect of Drizzt's Icingdeath ability by 100%
2356.01e29Increases the damage of Drizzt by 100%
2506.33e30Increases the damage of all Champions by 100%
2602.66e31Increases the bonus damage of Drizzt's Companions of the Hall ability by 100%
2753.21e32Increases the damage of Drizzt by 200%
2957.83e33Increases the damage of Drizzt by 200%
3107.81e34Increases the damage of Drizzt by 100%
3203.28e35Increases the damage of all Champions by 100%
3301.58e36Increases the bonus damage of Drizzt's Companions of the Hall ability by 100%
3451.90e37Increases the damage of Drizzt by 100%
3602.00e38Increases the damage of Drizzt by 100%
3804.89e39Increases the effect of Drizzt's Icingdeath ability by 100%
3954.88e40Increases the damage of all Champions by 100%
4105.14e41Increases the bonus damage of Drizzt's Companions of the Hall ability by 100%
4202.16e42Increases the damage of Drizzt by 100%
4352.61e43Increases the damage of Drizzt by 100%
4556.36e44Increases the damage of Drizzt by 100%
4706.34e45Increases the bonus damage of Drizzt's Companions of the Hall ability by 100%
4856.69e46Increases the damage of Drizzt by 100%
5007.05e47Increases the damage of all Champions by 100%
5201.72e49Increases the damage of Drizzt by 100%
5351.72e50Increases the damage of Drizzt by 100%
5457.22e50Increases the damage of all Champions by 100%
5553.47e51Increases the bonus damage of Drizzt's Companions of the Hall ability by 100%

Champion Rework - July 17th, 2019

LevelLevel CostUpgrade Effect
5759.68e52Increases the damage of Drizzt by 100%
5952.24e54Increases the damage of Drizzt by 100%
6155.17e55Increases the damage of Drizzt by 100%
6252.06e56Increases the damage of all Champions by 100%

softcap upgrade - March 24th, 2020

LevelLevel CostUpgrade Effect
6455.74e57Increases the damage of Drizzt by 200%
6853.20e60Increases the damage of Drizzt by 200%
7057.08e61Increases the damage of all Champions by 100%
7358.15e63Increases the damage of Drizzt by 200%

softcap upgrade - December 16th, 2020

LevelLevel CostUpgrade Effect
7604.08e65Increases the effect of Drizzt's Icingdeath ability by 100%
7809.21e66Increases the damage of Drizzt by 100%
7903.66e67Increases the damage of all Champions by 100%
8001.76e68Increases the damage of Drizzt by 100%
8204.91e69Increases the effect of Drizzt's Icingdeath ability by 100%
8401.14e71Increases the damage of Drizzt by 100%

softcap upgrade - September 15th, 2021

LevelLevel CostUpgrade Effect
8806.32e73Increases the damage of Drizzt by 100%
8902.41e74Increases the damage of all Champions by 100%
9106.73e75Increases the bonus damage of Drizzt's Companions of the Hall ability by 100%
9202.68e76Increases the damage of all Champions by 100%
9407.48e77Increases the damage of Drizzt by 100%

softcap upgrade - June 1st, 2022

LevelLevel CostUpgrade Effect
9804.16e80Increases the damage of Drizzt by 100%
10104.59e82Increases the damage of Drizzt by 100%
10405.10e84Increases the damage of Drizzt by 200%

Current max upgrade level is 1040

 

#Adventure/Variant Information

You must reach Waterdeep in the Sword Coast campaign to start your journey to unlock Drizzt. This means completing the Escort to Waterdeep adventure. This adventure unlocks once you complete the following base adventures:

  • The Cursed Farmer
  • The Mad Wizard
  • Beast Intentions
  • Terror in the Dark
  • Unearthed Evil

Once you complete Escort to Waterdeep, Waterdeep as a location unlocks on your map and allows you to journey there. Waterdeep Detours is the first Adventure there and must be completed before attempting Underdeep Cartography.

Once you complete Underdeep Cartography, the variant Overdue Rendezvous appears. This is the variant you must complete to unlock Drizzt. The variant uses a modified Sword Coast formation that puts an NPC version of Drizzt in the middle of the formation doing absolutely nothing to help you progress. Thanks a lot Drizzt.

 

Back RowFourth RowThird RowSecond RowFront Row
0
00
0NPC Drizzt0
00
0

 

You'll need to beat Area 175 to complete the variant and unlock Drizzt and you'll only get 8 Champions to get you there. The formation is very straightforward and since you start out in the Sword Coast, you should have some familiarity with adjusting it by this point. If not, here's a generic formation using only readily available Champions as a starting point.

 

Back RowFourth RowThird RowSecond RowFront Row
Calliope - College of Valor
Hitch - CharismaticBruenor - Shield Master
Tyril - MoonbeamNPC DrizztNayeli - Oath of Devotion
Makos - Dark BlessingAsharra - Potpourri/TBD
Celeste - Life Domain

Gaar's Note: This formation is not as strong as it used to be. I'll update this the next time I run a new player account.

 

Obviously if you have alternate Champions available to use, definitely try them out as you wall until you find an optimal formation for you.

You'll want to make sure you have Potions stocked up for this run and have been working on your Blessings. Extra Training and Double Damage in Tier 1 Torm will help a lot. The Tier 1 Global Blessings from the other Campaigns (Tomb/Waterdeep) would also help if you've been trying to spread your adventures around. Keep this in mind if you get to this variant but just don't seem to have the damage to complete it.

Note: Area 173 tends to be the stalling point for a lot of people that try this variant. The completion requirement isn't kills of enemies but clearing of sarcophagi and there's the difficulty. Enemies can pile up and keep you from moving forward on the screen to unveil new sarcophagi, preventing you from progressing. You really need enough damage to clear away groups. The health of enemies on 173 is ~8.5e53. Alternately, you can use Ultimates that push enemies back, like the one from Asharra, to allow your team to move forward. You'll just have to wait on the cooldown to move forward again.

Boss Health: ~3.3e56 and it's a normal boss, not armored. Use this as your goal for your damage so you can plan out when/if to use Potions or even wait for a Weekend Buff that favors the Champs you're using to try to complete this.

Here's a VOD of my completing this on a newer account.

 

Once you've unlocked Drizzt, their gear can be obtained from normal Gold and Silver Chests just like your Core Champions. You'll also see their gear appear in certain Weekend Deal Chests and Patron Chests.

They also have an Achievement you can start working on.

#Achievement

Legend of Faerûn - 1%

Have Drizzt kill 20 or more enemies with a single Whirl of Steel ultimate.

Gaar's Note: The easy way to do this is to get to a level where only Drizzt is killing with his Ultimate then remove him from the formation and leave a gap. Let 20+ enemies build up on your tank, then put him in and hit his Ultimate.


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Thanks!

Posted Jun 13, 2022, 9:47 PM UTC · edited

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